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0
votes
Fixed

SkinnedMeshRenderer shape emitter linked to an Animator without correct ...

Shuriken

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Mar 28, 2017

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Version/s: 5.5.2p2

To reproduce: 1.Download and open attached. 2.Open "asdf" scene. 3.Select "Particle System" gameObject. 4.Observe the crash. Expec... Read more

1
votes
Fixed

[Deferred] Halo is visible through object if scene contains particle sys...

Shuriken

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Sep 27, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project "835710.zip" 2. Open scene "BugRepro/Halo" and run it 3. Notice that halo is visible t... Read more

0
votes
Duplicate

Local space particles flicker when moved quickly in LateUpdate

Shuriken

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May 13, 2016

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Version/s: 5.4.0b17

How to reproduce: 1. Open the attached project "796589TestParticles.zip" 2. Open and play ParticleBug scene 3. Hold down the space b... Read more

0
votes
Fixed

[Shuriken] Crashes on ParticleSystemParticles::element_assign with uniqu...

Shuriken

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Mar 21, 2016

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Version/s: 5.4.0b10

Steps to reproduce: 1. Download and import attached project. 2. Press play. 3. Wait for 3-5 secs. Crash! Notes: Sometimes windows... Read more

0
votes
Fixed

[OSX] Crash when Zooming or Full screening the editor

Shuriken

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Mar 11, 2016

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Version/s: 5.4.0b9

How to reproduce: 1. Open attached project (repro.zip) 2. Open scene test.unity 3. Play scene 4. Go to Window -> Zoom - Unity cras... Read more

0
votes
By Design

ParticleSystem API should be consistent with using radians

Shuriken

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Feb 04, 2016

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Version/s: 5.5.0a1

1. What happened ParticleSystem API should be consistent with using radians. Currently, Particle.rotation uses Degrees. 2. How we c... Read more

0
votes
Fixed

ParticleSystem API. Rename Particle.lifetime to remainingLifetime

Shuriken

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Feb 04, 2016

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Version/s: 5.5.0a1

1. What happened As of now there's startLifetime and lifetime fields of Particle class. The later name is a bit confusing as it retu... Read more

3
votes
Fixed

[Shuriken] ParticleSystem.Stop() does not stop if the PS is not visible

Shuriken

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1) Download and open scene 'ParticleTest-scene' 2) Play the scene and spawn a ParticleSystem (GUI) 3) Turn the C... Read more

0
votes
Fixed

ParticleSystem.Simulate simulation is flickering and is different from t...

Shuriken

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Mar 28, 2017

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Version/s: 5.4.3p4

How to reproduce: 1. Open the attached "ParticleSimulate-Issue" project and open "MyScene" 2. Open "ParticleSimulat" Tab (Go to Wi... Read more

0
votes
By Design

The surface of the GameObject with Line Renderer isn't lit with point li...

Shuriken

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Dec 13, 2016

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Version/s: 5.5.0f3

How to reproduce: 1. Open attached project "860897-repro.zip" 2. Open "LineRenderer" scene Note: Scene includes a GameObject with L... Read more

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