Search Issue Tracker
By Design
Votes
0
Found in
5.5.0f3
Issue ID
860897
Regression
No
The surface of the GameObject with Line Renderer isn't lit with point light in front of it
How to reproduce:
1. Open attached project "860897-repro.zip"
2. Open "LineRenderer" scene
Note: Scene includes a GameObject with Line Renderer and a Quad. Both objects have a point light offset exactly the same way
3. Rotate the root GameObject "Rotate Me"
Expected behavior: The surface of the GameObject with Line Renderer should be lit since the point light is in front of it
Actual behavior: Quad's light correctly doesn't change but the light of the GameObject with Line Renderer does
Reproducible: 5.5.0p3, 5.6.0b2
Note: Couldn't reproduce on earlier versions because of different Line Renderer properties
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Create Node window cannot be resized or moved after maximizing and reopening it
- [Usability] Cannot toggle Scene checkboxes using TAB/Enter in Build Profiles’ > Open Scene List
- Installing HDRP package throws Shader Graph validation warning about Exposure node when installed in Universal 3D Template
- ShaderGraph “Create Node” menu’s resize icon overlaps with the menu's scrollbar
- ShaderGraph “Create Node” menu’s Search bar's typing cursor is barely visible since it's black on a dark background
Add comment