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Removing Particle System component from a GameObject that depends on a R...
It is possible to remove Particle System component from a GameObject that depends on a Renderer from the Particle System, thus causi... Read more
Freeze in the Editor when Particle System and Sub Emitter are sending Co...
To reproduce: 1. Open attached project; 2. Open "Behavior" scene; 3. Click on "Particle System" in hierarchy; 4. Click on "sub emit... Read more
After collision with plane, particles return to 0,0,0 position
Reproduction steps: 1. Open project attached (CollisionRepro.zip). 2. Open scene (bug_report_particle_collision_rotating_collider) 3... Read more
Particle submitter emission seed is not randomized when Particle System ...
Reproduction steps: 1. Create new project and add unitypackage attached (20170409_bugreport_unrandomized_seed_of_subemitters.unitypa... Read more
WorldSpace EmitOverDistance ParticleSystem detects invalid move when Rig...
To reproduce: 1. Open attached project 2. Run scene 3. Select DeactivateIsKinematicOnThis object deactivate Is Kinematic on rigidbo... Read more
Last frame has slightly lower change to appear in Texture Sheet Animation
Reproduction steps: 1. Create new project. 2. Create particle system. 3. Enable texture sheet animation. 4. Set X and Y tile paramet... Read more
[Scaling] Particle velocity and force of world space are ignored in scaling
Repro steps: 1. Open a new Unity project and import attached asset package. 2. Press Play. 3. Observe how world space particles (the... Read more
An error NullReferenceException shows up, when Inherit Velocity is set t...
Reproduction steps: 1. Open the attached project "inheritVelocity_rigidbody.zip"; 2. Open the scene "test"; 3. Click on ParticleSyst... Read more
[Shuriken] Distance between each trail of particle system is unstable
Steps to reproduce: 1) Download attached project 'ParticleTrailsisKinematicDisabled.zip' and open in Unity 2) Click on Play button 3... Read more
An error "Invalid AABB" shows up when a gameobject with Rigidbody has a ...
Reproduction steps: 1. Open the attached file; 2. Open the scene "kalin_dev"; 3. Enter the Play mode; 4. Observe the Console window;... Read more
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