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0
votes
Fixed

Removing Particle System component from a GameObject that depends on a R...

Shuriken

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Mar 06, 2017

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Version/s: 5.5.2f1

It is possible to remove Particle System component from a GameObject that depends on a Renderer from the Particle System, thus causi... Read more

0
votes
Fixed

Freeze in the Editor when Particle System and Sub Emitter are sending Co...

Shuriken

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Feb 27, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project; 2. Open "Behavior" scene; 3. Click on "Particle System" in hierarchy; 4. Click on "sub emit... Read more

0
votes
Fixed

After collision with plane, particles return to 0,0,0 position

Shuriken

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Feb 18, 2017

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Version/s: 5.5.1p3

Reproduction steps: 1. Open project attached (CollisionRepro.zip). 2. Open scene (bug_report_particle_collision_rotating_collider) 3... Read more

0
votes
Fixed

Particle submitter emission seed is not randomized when Particle System ...

Shuriken

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Feb 19, 2017

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Version/s: 5.5.1p3

Reproduction steps: 1. Create new project and add unitypackage attached (20170409_bugreport_unrandomized_seed_of_subemitters.unitypa... Read more

0
votes
Fixed

WorldSpace EmitOverDistance ParticleSystem detects invalid move when Rig...

Shuriken

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Feb 16, 2017

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Version/s: 5.5.1p1

To reproduce: 1. Open attached project 2. Run scene 3. Select DeactivateIsKinematicOnThis object deactivate Is Kinematic on rigidbo... Read more

0
votes
Won't Fix

Last frame has slightly lower change to appear in Texture Sheet Animation

Shuriken

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Feb 11, 2017

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Version/s: 5.5.1p1

Reproduction steps: 1. Create new project. 2. Create particle system. 3. Enable texture sheet animation. 4. Set X and Y tile paramet... Read more

0
votes
Fixed

[Scaling] Particle velocity and force of world space are ignored in scaling

Shuriken

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Jan 24, 2017

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Version/s: 5.5.0f3

Repro steps: 1. Open a new Unity project and import attached asset package. 2. Press Play. 3. Observe how world space particles (the... Read more

1
votes
Fixed

An error NullReferenceException shows up, when Inherit Velocity is set t...

Shuriken

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Jan 31, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project "inheritVelocity_rigidbody.zip"; 2. Open the scene "test"; 3. Click on ParticleSyst... Read more

0
votes
By Design

[Shuriken] Distance between each trail of particle system is unstable

Shuriken

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Jan 27, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1) Download attached project 'ParticleTrailsisKinematicDisabled.zip' and open in Unity 2) Click on Play button 3... Read more

0
votes
Duplicate

An error "Invalid AABB" shows up when a gameobject with Rigidbody has a ...

Shuriken

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Dec 20, 2016

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Version/s: 5.5.0p2

Reproduction steps: 1. Open the attached file; 2. Open the scene "kalin_dev"; 3. Enter the Play mode; 4. Observe the Console window;... Read more

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