Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.5.0f3
Issue ID
874051
Regression
No
[Scaling] Particle velocity and force of world space are ignored in scaling
Repro steps:
1. Open a new Unity project and import attached asset package.
2. Press Play.
3. Observe how world space particles (the red and yellow ones) don't scale as far as the local space ones (green and blue).
Expected outcome: force and velocity in world space to be affected by scale the way it does in local space.
Notes:
- Not a regression, happens in 5.5 and 5.6 (can't open project in 5.4).
- Scaling the particle system itself or scaling its parent while scaling mode is set to Hierarchy has the same effect.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GfxDevice::UpdateBufferRanges when running UIBuilder tests
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
Add comment