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1
votes
Fixed

ParticleSystemRendererVertexStreams fails on WSAPlayer (UWP / Metro)

Shuriken

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Dec 02, 2016

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Version/s:

The DOTNET code path fails in ParticleSystem.bindings for Set/GetActiveVertexStreams, but the reason is not obvious. Read more

0
votes
Duplicate

[Shuriken] Effect shown in playback time is cut off

Shuriken

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May 29, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Extract and open the attached project "Playback Time Bug". 2. In the Assets find Raw_Emitted_BreakParticle pref... Read more

0
votes
Fixed

(Regression) Particle System mesh wireframe in Shape Module does not dis...

Shuriken

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Apr 12, 2017

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Version/s: 2017.1.0b1

Steps: 1. Create particle system 2. In Shape Module, select Mesh, assign a mesh e.g. cylinder 3. In scene view, you should see the w... Read more

0
votes
By Design

[LineRenderer] Line renderer bounds are not updating when rotating/movin...

Shuriken

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Nov 07, 2016

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Version/s: 5.5.0b11

1. Open TrailLineRenderer scene from attached project. 2. Press Play 3. Switch to Scene view and observe how the bounds of the Local... Read more

0
votes
Fixed

[Shuriken] Crash on UpdateTpl<3> when selecting particle system

Shuriken

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Jan 28, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (ParticleCrash.zip) 2. Open scene: main. 3. Select "GibsParticle" in ... Read more

0
votes
Fixed

[Shuriken] Inherit velocity prohibits negative value

Shuriken

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Dec 31, 2015

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Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Try to change Particle System->SubEmitter->In... Read more

0
votes
Fixed

[Shuriken] Stretched particles disappear when their base is offscreen ne...

Shuriken

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Jan 07, 2016

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Version/s: 5.3.1p2

Steps to reproduce: 1. Download and import attached project. 2. Open test scene. 3. Play 4. Use arrow keys up and down to move away... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Select "Particle System" in hierarchy to simulate it 4. Notice... Read more

0
votes
Fixed

Trail is choppy when TrailRenderer is set to local space

Shuriken

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Mar 17, 2017

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Version/s: 5.5.2f1

Reproduction steps: 1. Open the attached project 2. Make both Scene and Game views visible 3. Enter play mode 4. Navigate through t... Read more

0
votes
Fixed

[Shuriken] With Inherit Velocity enabled, Particles' vector is the sum o...

Shuriken

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May 26, 2016

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Version/s: 5.4.0b18

1. Open the attached project 'Shuriken' 2. Open the available scene 3. Play scene 4. Click the mouse a small distance away from the ... Read more

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