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Previously loaded Scene's Ambient light is applied to a GameObject when ...
How to reproduce: 1. Open the user's attached "Ambient light bug 2018.4.zip" project 2. Open the "Dark" Scene 3. Enter Play Mode 4. ... Read more
Shadow stutters on Terrain when it moves while camera is far enough from...
How to reproduce: 1. Open the user's attached "LightTest" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. Observer... Read more
Baked Cookies don't appear in the scene when baking lighting with custom...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Game View, inspect the baked Spot Light's Coo... Read more
Light Probes Group pink selection lines are not updated when switching a...
How to reproduce: 1. Open the attached "1318463_Repro" project 2. Open the "asd" Scene 3. In the Hierarchy select the "Light Probe G... Read more
The Scene's lighting settings are not updated and saved when "Auto Gener...
Jira card: https://jira.unity3d.com/browse/GFXGI-545 How to reproduce: 1. Open the attached "1331427_Repro" project 2. Open the Sce... Read more
unity_LightColor[1] returns black color when the Point Light's color is ...
How to reproduce: 1. Open the user's attached "PointLightAuto.zip" project 2. Open the "SampleScene" Scene 3. Open the "TestPointAut... Read more
[BiRP/URP] Game Object with Cast Shadows type set to Shadows Only flicke...
How to reproduce: 1. Open the user's attached "CommandBuffer.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Mov... Read more
Shader variable unity_OcclusionMaskSelector changes when information abo...
Reproduction steps: 1. Open user's project "DebugWater.zip" 2. Make sure that you have Inspector, Frame Debug, and Game View windows... Read more
At certain angles at large distances, shadows are not rendered when usin...
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode 3. In the Hierarchy window... Read more
[Lighting] Material Preview does not show selected Reflection Probes
Steps to reproduce: 1. Create new builtin template 2. Create a new material 3. Set it to fully metallic and smooth 4. Select the cre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow