Search Issue Tracker

0
votes
Fixed

[Light mapper] GPU baking with 1 bounces is faster than 0 bounces

Shadows/Lights

-

Jul 15, 2019

-

Version/s: 2019.3.0a5

Steps to reproduce: 1) Open a new scene2) Add a few static objects3) Bake with 1 bounces and take note how much time it took4) Bake ... Read more

4
votes
Postponed

[Shadows] Shadow length is reverting back every few frames when updating...

Shadows/Lights

-

Jul 11, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project '1169018shadows.zip'2. Open 'SampleScene'3. Position your Scene view so that you can s... Read more

1
votes
Not Reproducible

Baked Lightmaps are corrupted when they are generated using Progressive ...

Shadows/Lights

-

Jul 26, 2019

-

Version/s: 2018.3.0b3, 2019.1.0a1, 2019.1.11f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project ("gpuspeedtreebakeexample.zip")2. Open Baketest scene3. In Lightning window press Clear Ba... Read more

0
votes
By Design

Reflective Materials appear completely Black when viewed in New Scenes

Shadows/Lights

-

Jul 15, 2019

-

Version/s: 2019.1.0a13, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project2. Create and open a new Scene3. Create a reflective material(For instance maxing out the Me... Read more

0
votes
Fixed

Subtractive Mixed Lighting used with a Static Shadows Only Object change...

Shadows/Lights

-

Aug 05, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user-submitted project (SubtractiveStaticShadowOccluder)2. Open the SampleScene3. Open the Lighting Setting... Read more

1
votes
Postponed

unity_LightColor[1] returns black color when the Point Light's color is ...

Shadows/Lights

-

Apr 28, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "PointLightAuto.zip" project2. Open the "SampleScene" Scene3. Open the "TestPointAutoLi... Read more

0
votes
Fixed

[Lighting] Lightmap exposure slider does not affect Light Probes

Shadows/Lights

-

Aug 26, 2019

-

Version/s: 2019.3.0a12

Repro:01 - Create a Scene with a few Light Probes and some Static geometry to lightmap.02 - Add a high intensity light03 - Lightmap ... Read more

0
votes
Fixed

Old Lighting data is not cleared when generating light maps with less data

Shadows/Lights

-

Sep 05, 2019

-

Version/s: 2018.2.0a2, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1

How to reproduce:1. Open the attached project ("case-1182106-Project.zip")2. Open Lighting settings ( in the top tab Window > Ren... Read more

1
votes
Fixed

Scaled and animated GameObject with Skinned Mesh renderer is not lighted...

Shadows/Lights

-

Sep 10, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project (case-1183294-Project.zip)2. Open the Sample Scene3. Press the Play button Expected ou... Read more

0
votes
Fixed

'Failed to find compatible Skybox shader' error is thrown when dragging ...

Shadows/Lights

-

Sep 20, 2019

-

Version/s: 2018.1.0a1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Right-click in the Project window and select Create > Legacy > Cubemap3. Drag... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.