Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Duplicate in 2017.4.X
Votes
0
Found in
2019.3.0a5
Issue ID
1169748
Regression
No
[Light mapper] GPU baking with 1 bounces is faster than 0 bounces
Steps to reproduce:
1) Open a new scene
2) Add a few static objects
3) Bake with 1 bounces and take note how much time it took
4) Bake with 0 bounces
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on internalABP::BoxManager::prepareData when entering Play Mode
- Crash at "UnityEngine.Object:FindObjectsOfType" when quitting the Player
- Creating material variant produces errors if there is no Materials folder
- Crash on RaiseException when exiting and re-entering Play Mode
- NavMesh Baked area is not visible when Gizmos is turned on and the Navigation window is closed
Add comment