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Lights, who have their Render Mode set to Not Important, are not rendere...
Steps to reproduce: 1. Open attached project "case_1087099-Light_Going_Out_Bug_Example.zip" 2. Try to move Camera on the Z-axis away... Read more
Wind is not affecting SpeedTree assets if trees are beyond the camera fr...
To reproduce: 1. Open attached Unity project "medzej.zip" attached by QA in comments section 2. Open scene "_Tree_Shadows" 3. Go int... Read more
Built lighting looks incorrectly when using specific scene
Reproduction steps: 1. Open project attached. 2. Open scene LightMockup. 3. Build lighting. Expected result: Light will be consiste... Read more
ShadowCaster culling executed for each light even when light itself is c...
Steps to reproduce: 1. Open attached project 2. Open "asdf" scene 3. Enter play mode *there are two cameras in the scene: 'Main Came... Read more
Shadows appear only when certain materials are in render field
To reproduce: 1. Open user's project 2. Enter play mode 3. Pause the game, create cube in scene near the player (or hit any existing... Read more
Proxy Volume with RefreshMode = "Automatic" does not automatically updat...
How to reproduce: 1. Open the project from the attached file "1265289.zip" 2. Go to File > Build And Run 3. Build the project 4. Cli... Read more
Lightmap is black on a built project when it is set from lightmapcolor
To reproduce: 1. Open attached project 2. Build and run the project 3. Notice how the scene is black Actual result: The lightmap is... Read more
Light from spot and point lights is not visible when rendering to the ri...
Steps to reproduce: 1) Download and open attached project "RenderToRect.zip" 2) Open scene "RenderToRect" 3) Press play Actual resu... Read more
Draw call double in the Frame Debbuger after baking Realtime Point Light
How to reproduce: 1. Open attached Unity project "case_918299-test_sampler_float" 2. Open scene "2" 3. Select Point light in the Hie... Read more
Lighting has blue color when baking lighting in batchmode
Reproduction steps: 1.1. Open the project in Unity. 1.2. Clear GI cache. 1.3. Delete LightingData in Assets\White\Scenes\Teaser subf... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled