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0
votes
Won't Fix

Lightmap is black on a built project when it is set from lightmapcolor

Shadows/Lights

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May 20, 2019

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Version/s: 2019.1.0f2, 2019.2, 2019.3, 2020.1

To reproduce: 1. Open attached project 2. Build and run the project 3. Notice how the scene is black Actual result: The lightmap is... Read more

0
votes
Fixed

RGB, R, G and B button does nothing in Lightmap thumbnail preview

Shadows/Lights

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Nov 20, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b12, 2020.1

RGB, R, G and B button does nothing in Lightmap thumbnail preview Steps to Reproduce: 1. Create a new Project 2. Create Hierarchy ... Read more

0
votes
Fixed

ParticleSystem forces DeferredRendering to have Forward pass which resul...

Shadows/Lights

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Nov 14, 2019

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Version/s: 2017.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce: 1. Open user's attached project "Shadows.zip" 2. Open "RecieveShadows" scene 3. Open Frame Debug window 4. Notic... Read more

0
votes
Fixed

'Failed to find compatible Skybox shader' error is thrown when dragging ...

Shadows/Lights

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Sep 20, 2019

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Version/s: 2018.1.0a1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b3, 2020.1.0a1

How to reproduce: 1. Create a new Unity project 2. Right-click in the Project window and select Create > Legacy > Cubemap 3. Drag th... Read more

1
votes
Fixed

Scaled and animated GameObject with Skinned Mesh renderer is not lighted...

Shadows/Lights

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Sep 10, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project (case-1183294-Project.zip) 2. Open the Sample Scene 3. Press the Play button Expecte... Read more

0
votes
Fixed

Old Lighting data is not cleared when generating light maps with less data

Shadows/Lights

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Sep 05, 2019

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Version/s: 2018.2.0a2, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1

How to reproduce: 1. Open the attached project ("case-1182106-Project.zip") 2. Open Lighting settings ( in the top tab Window > Rend... Read more

1
votes
Not Reproducible

Shadows in Scene view are displayed one level Higher than they are set u...

Shadows/Lights

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Aug 19, 2019

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Version/s: 2019.2.0b10, 2019.3.0a1

Steps to reproduce: 1. Open user's attached Project "BugTest.7z" 2. Open "SampleScene" 3. Notice the difference in Shadows Between t... Read more

0
votes
Fixed

Subtractive Mixed Lighting used with a Static Shadows Only Object change...

Shadows/Lights

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Aug 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open user-submitted project (SubtractiveStaticShadowOccluder) 2. Open the SampleScene 3. Open the Lighting Sett... Read more

0
votes
By Design

Reflective Materials appear completely Black when viewed in New Scenes

Shadows/Lights

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Jul 15, 2019

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Version/s: 2019.1.0a13, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create a new project 2. Create and open a new Scene 3. Create a reflective material(For instance maxing out the... Read more

1
votes
Not Reproducible

Baked Lightmaps are corrupted when they are generated using Progressive ...

Shadows/Lights

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Jul 26, 2019

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Version/s: 2018.3.0b3, 2019.1.0a1, 2019.1.11f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project ("gpuspeedtreebakeexample.zip") 2. Open Baketest scene 3. In Lightning window press Clear... Read more

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