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0
votes
Fixed

HLSLcc compute shader for loop condition is generated incorrectly in shader

Shaders

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Apr 20, 2020

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Version/s: 2019.1.0a2, 2019.3, 2019.3.7f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "TestComputeShader.zip"2. In Project window, double click on "test" to open the compute sh... Read more

0
votes
Fixed

[Caching Shader Preprocessor] Platform keywords affect #pragma parameters

Shaders

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Mar 09, 2020

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Version/s:

Platform keywords that only depend on current build target are treated as regular keywords and do not allow #pragma parameter select... Read more

0
votes
By Design

[Shaders] Material Shader's dropdown list button doesn't collapse the li...

Shaders

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Mar 11, 2020

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Version/s: 2019.1.0a12, 2019.2.0a1, 2019.3, 2020.1, 2020.2, 2020.2.0a3

The Material Shader's dropdown list button in the Inspector does not collapse the list after expanding it. Clicking anywhere else cl... Read more

0
votes
Fixed

[HDRP] Several debug modes no longer compile on Mac

Shaders

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Mar 13, 2020

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Version/s: 2020.1.0b1

1) Open any HDRP project on mac2) Enable Albedo debug mode int HDRP debug->Common Material Property->Albedo Result: Shader nev... Read more

0
votes
By Design

UI Image element's diffuse texture is not updated when shaders are switched

Shaders

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Feb 27, 2020

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Version/s: 2017.4, 2019.3.2f1, 2020.2

How to reproduce:1. Open user's 'UI Default Shader Texture.zip' attached project2. Open 'SampleScene' Scene3. Select 'Material' mate... Read more

1
votes
Fixed

"Long Running Job detected" errors are thrown when Shader Variants / Mat...

Shaders

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Mar 05, 2020

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Version/s: 2019.3.3f1, 2020.1.0a24, 2020.2

How to reproduce:1. Download the user's project2. Before opening the project delete "ShaderCache" folder found in OceanBreeze->Li... Read more

0
votes
Fixed

[Shader Editor] "FormatException: Input string was not in a correct form...

Shaders

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Mar 14, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.2

Steps to reproduce:1. Open user's attached project "URPDemoProjASE.zip"2. Notice the "FormatException: Input string was not in a cor... Read more

0
votes
Fixed

[Caching Shader PP] Include contents found in cache precede files on dis...

Shaders

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Apr 09, 2020

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Version/s:

Caching Shader PreprocessorInclude contents found in cache precede files on disk, even if path priority for the file on disk is high... Read more

0
votes
Fixed

Local keywords incorrect when a fallback shader is used

Shaders

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Apr 17, 2020

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Version/s:

Open the attached project, build to any player. Observe the red cube.Expected: the cube should be green. Read more

0
votes
Fixed

[Caching Shader PP] "Preprocess only" checkbox is not persistent

Shaders

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Apr 09, 2020

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Version/s:

STR:1. Open any project2. Go to Editor settings in the project settings window, make sure "Caching preprocessor" is enabled3. Select... Read more