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Votes

0

Found in

2019.1.0a12

2019.2.0a1

2019.3

2020.1

2020.2

2020.2.0a3

Issue ID

1226926

Regression

Yes

[Shaders] Material Shader's dropdown list button doesn't collapse the list once it is expanded

Shaders

-

The Material Shader's dropdown list button in the Inspector does not collapse the list after expanding it. Clicking anywhere else closes the list.
Refer to the attached video.

Steps to Reproduce:
1. Create a New Project
2. Assets > Create > Material
3. Material > Inspector > Shader Dropdown > Expand > Collapse

Actual result:
Material Shader dropdown list does not collapse

Expected result:
Material Shader dropdown list should collapse the same way it expands

Occurring on:
2020.2.0a3, 2020.1.0b1, 2019.3.5f1, 2019.2.21f1, 2019.1.14f1 ,2019.1.0a12

Working Fine on:
2019.1.0a11, 2018.4.19f1

Environment:
Windows 10 and macOS 10.14, 10.15

Note:
Could be a possible regression due to https://fogbugz.unity3d.com/f/cases/1139545/

  1. Resolution Note:

    I would argue this is an issue. This is the behaviour of the AddComponent dropdown and since the same component replaced the Material dropdown, it behaves like that.
    I don't have strong opinions how it should work nor too much time to spend on figuring it out.

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