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4
votes
Fixed

[Shaders] Change in included hlsl file does not always trigger recompila...

Shaders

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Jan 28, 2020

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Version/s: 2019.3.0a8, 2019.3.0f1, 2020.1

How to reproduce:1. Open attached project "ShaderErrorAfterCommenting.zip" and scene "SampleScene"2. In Project window, open "Sample... Read more

1
votes
Fixed

Crash regression on ComputeShader inspector "Compile and show code" button

Shaders

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Jan 29, 2020

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Version/s:

Editor crashes when clicking "Compile and show code" on the ComputeShader inspector, unless the shader is being reimported.To repro:... Read more

0
votes
By Design

[Shaders] Material Shader's dropdown list button doesn't collapse the li...

Shaders

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Mar 11, 2020

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Version/s: 2019.1.0a12, 2019.2.0a1, 2019.3, 2020.1, 2020.2, 2020.2.0a3

The Material Shader's dropdown list button in the Inspector does not collapse the list after expanding it. Clicking anywhere else cl... Read more

0
votes
By Design

Shader properties are ignored when SetReplacementShader method is invoked

Shaders

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Jan 22, 2020

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Version/s: 2017.4, 2020.1, 2020.1.0a19

How to reproduce:1. Open the attached '1213749.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Notice that 'Cube' GameOb... Read more

0
votes
Fixed

Local Shader Keywords are not used in Editor when loaded from AssetBundles

Shaders

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Jan 04, 2020

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Version/s: 2019.3.0a8, 2019.3.0f3, 2020.1

How to reproduce:1. Open "SampleScene" from "LocalKeyword_1_6.zip"2. Set "Play Mode Script" to "Use Existing Build" in Window>Ass... Read more

0
votes
Fixed

Surface shader Emission usage does not get detected when set with a spec...

Shaders

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Feb 07, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1

Setting surface shader emission to a specific expression of "WorldNormalVector(Input, float3(0, 0, 1)).y" causes emission to not be ... Read more

0
votes
Won't Fix

GameObject with Standard Transparent Shader gets brighter when it's in t...

Shaders

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Jan 31, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. in Game View, inspect the "Trans... Read more

0
votes
Fixed

Material's shader selection dropdown has only one initial selectable cat...

Shaders

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Feb 14, 2020

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Version/s: 2020.1.0a23

How to reproduce:1. Create a new project2. Create a new Material (by pressing the plus icon in the top left corner of the Project wi... Read more

0
votes
Duplicate

[Shader] "Failed to compile" dropdown item appears on clicking Shader dr...

Shaders

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Feb 18, 2020

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Version/s: 2020.1.0a23

"Failed to compile" dropdown item appears on clicking Shader dropdown. On clicking on it all shaders are listed down under Fail to c... Read more

0
votes
Won't Fix

[Shaders] finalgbuffer:ShadingModelFinalGBuff and clip() affect UV coor...

Shaders

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Jan 21, 2020

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Version/s: 2017.4, 2019.2.10f1, 2020.2

Reproduction steps:1. Open project in "ShaderIssue.zip"2. Notice how the "ForestFoliage" GameObject looks in the Scene3. Open "Tree_... Read more

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