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Won't Fix

Votes

0

Found in

2017.4

2018.4

2019.3

2019.3.0f6

2020.1

Issue ID

1216003

Regression

No

GameObject with Standard Transparent Shader gets brighter when it's in the Fog

Shaders

-

How to reproduce:
1. Open the attached project's Scene labeled "SampleScene"
2. Enter the Play Mode
3. in Game View, inspect the "Transparent" GameObject

Expected result: GameObject is not bright when it is in the Fog
Actual result: GameObject is getting brighter the further it is in the Fog

Reproducible with: 2017.4.37f1, 2018.4.17f1, 2019.3.2f1, 2020.1.0a23

  1. Resolution Note (2020.1.X):

    This is a bug in the builtin rendering system that is not a regression. To minimise potential issues and regressions we are only modifying these systems unless it is urgent. It seems you have a workaround, we would recommend you continue to use that.

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