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4
votes
Fixed

[Shaders] Change in included hlsl file does not always trigger recompila...

Shaders

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Jan 28, 2020

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Version/s: 2019.3.0a8, 2019.3.0f1, 2020.1

How to reproduce: 1. Open attached project "ShaderErrorAfterCommenting.zip" and scene "SampleScene" 2. In Project window, open "Sam... Read more

1
votes
Fixed

Crash regression on ComputeShader inspector "Compile and show code" button

Shaders

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Jan 29, 2020

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Version/s:

Editor crashes when clicking "Compile and show code" on the ComputeShader inspector, unless the shader is being reimported. To repro... Read more

0
votes
Fixed

Custom Shader does not render when its SubShader has a tag "RenderPipeline"

Shaders

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Dec 09, 2019

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Version/s: 2019.3.0a10, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the project "case_1204237-SubShaderTag" 2. Open the Scene "SampleScene" 3. Observe the GameObject "Cube" i... Read more

0
votes
By Design

Shader properties are ignored when SetReplacementShader method is invoked

Shaders

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Jan 22, 2020

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Version/s: 2017.4, 2020.1, 2020.1.0a19

How to reproduce: 1. Open the attached '1213749.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode 4. Notice that 'Cube' Ga... Read more

0
votes
Fixed

Local Shader Keywords are not used in Editor when loaded from AssetBundles

Shaders

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Jan 04, 2020

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Version/s: 2019.3.0a8, 2019.3.0f3, 2020.1

How to reproduce: 1. Open "SampleScene" from "LocalKeyword_1_6.zip" 2. Set "Play Mode Script" to "Use Existing Build" in Window>Asse... Read more

0
votes
Fixed

Surface shader Emission usage does not get detected when set with a spec...

Shaders

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Feb 07, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1

Setting surface shader emission to a specific expression of "WorldNormalVector(Input, float3(0, 0, 1)).y" causes emission to not be ... Read more

0
votes
Won't Fix

GameObject with Standard Transparent Shader gets brighter when it's in t...

Shaders

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Jan 31, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. in Game View, inspect the "Tr... Read more

0
votes
Fixed

Material's shader selection dropdown has only one initial selectable cat...

Shaders

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Feb 14, 2020

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Version/s: 2020.1.0a23

How to reproduce: 1. Create a new project 2. Create a new Material (by pressing the plus icon in the top left corner of the Project ... Read more

0
votes
Duplicate

[Shader] "Failed to compile" dropdown item appears on clicking Shader dr...

Shaders

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Feb 18, 2020

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Version/s: 2020.1.0a23

"Failed to compile" dropdown item appears on clicking Shader dropdown. On clicking on it all shaders are listed down under Fail to c... Read more

0
votes
Won't Fix

[Shaders] finalgbuffer:ShadingModelFinalGBuff and clip() affect UV coor...

Shaders

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Jan 21, 2020

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Version/s: 2017.4, 2019.2.10f1, 2020.2

Reproduction steps: 1. Open project in "ShaderIssue.zip" 2. Notice how the "ForestFoliage" GameObject looks in the Scene 3. Open "Tr... Read more

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