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0
votes
By Design

[Android] Sphere is not displayed on Android device when custom Shader i...

Shaders

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May 07, 2019

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Version/s: 2018.2.0a3, 2018.3.13f1

How to reproduce: 1. Open attached Unity project2. Build "Test" scene and run it on a device Actual result: The screen is all blue i... Read more

0
votes
Won't Fix

[Metal/Vulkan] Projection Matrix in a shader is offset when CommandBuffe...

Shaders

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Jun 03, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "Metal_iOS_Bug.zip"2. Open "SampleScene.unity" scene3. Make sure that Metal Editor Support is ... Read more

0
votes
Won't Fix

Shader Default Map textures are not reset when using the 'Reset' button ...

Shaders

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Create a new Standard Surface Shader3. Set the Albedo Default Map to any texture4. ... Read more

0
votes
Fixed

Mesh Renderer does not render Meshes with Sprites/Default Shader when GP...

Shaders

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Jun 02, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project "1159573.zip"2. Create a Cube Prefab Instance in the Scene3. Enable GPU Instancing on ... Read more

0
votes
Fixed

Asset importer crashes when importing a shader and Unity freezes if you ...

Shaders

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Jun 13, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open the project attached by QA;2. Reimport the shader. Expected: Editor does not freeze, the shader is succes... Read more

0
votes
Won't Fix

Parameter for frac() in surface shaders ignores increments inside nested...

Shaders

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Jun 20, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "NestedLoopShader.zip"2. Reimport the SurfTest and SurfTest2 shaders and materials3. Inspect t... Read more

0
votes
Won't Fix

Unlit Shaders render a Shadow Map in Forward rendering when Cascaded Sha...

Shaders

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Jun 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.14f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Download and open the project "1166107.zip"2. Open and enable the Frame Debug window3. Open Graphics settings in... Read more

0
votes
Won't Fix

Warning on affected shader count is not thrown when trying to collect sh...

Shaders

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Jul 13, 2019

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Version/s: 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create and open a new Unity Project2. Create a new Cube GameObject in the Hierarchy window3. Go to Edit -> Pr... Read more

5
votes
Fixed

The unused shaders are still being tracked when Asynchronous Shader comp...

Shaders

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Jul 15, 2019

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Version/s: 2019.1.0b6, 2019.1.7f1, 2019.2.0a7, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" in the attached project "case_1169786"2. Go to Edit -> Project Settings -> Graphics... Read more

0
votes
Won't Fix

Object's shadow seems distorted from certain camera angles when Heightma...

Shaders

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Jul 31, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.11f1, 2019.2.0a1, 2019.3.0a1

Repro steps:1. Open attached "case_1173340.zip"2. Open "SampleScene.unity"3. Enter Play Mode4. Observe the shadow of the cube Expect... Read more