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0
votes
By Design

Using HDR picker changes color when Color Space setting in Player Settin...

Shaders

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Sep 06, 2018

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Version/s: 2018.1.0b4, 2018.2.6f1

How to reproduce: 1. Download user's attached project "HDR Picker Upgrade Test 2018.zip" 2. In the project open the scene "TestScene... Read more

0
votes
By Design

[Shaders] Replacement shader works only in the editor

Shaders

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Jul 18, 2018

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Version/s: 2017.4.7f1

Steps to reproduce: 1. Open attached project 2. Build & Run 3. Observe that color is written out during the depth write pass Expect... Read more

0
votes
Won't Fix

[OpenGL] Console window is showing an error when selecting a GameObject ...

Shaders

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Jul 20, 2018

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Version/s: 2018.1.2f1

How to reproduce: 1. Open user's attached project "BugTopology.zip" 2. Open "Demo2" Scene located in Hexasphere/Demos/Demo2 folder 3... Read more

0
votes
Not Reproducible

Editor freezes when changing ComputeShader parameters via Inspector

Shaders

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Jul 17, 2018

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Version/s: 2018.2.0f2

How to reproduce: 1. Open the attached "TestFor1061332.zip" project 2. Play the Scene 3. Select Test GameObject from the Hierarchy 4... Read more

0
votes
By Design

Shader settings are not being enabled/disabled by the Script when the Ga...

Shaders

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Jun 29, 2018

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Version/s: 2018.1.5f1

Reproduction steps: 1. Open user's attached project ("TestEmissionBug") 2. Enter the playmode and click on the cube 3. Inspect chang... Read more

0
votes
Fixed

[Android][GLES2] Shaders with clip instruction don't compile on certain ...

Shaders

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Aug 03, 2018

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Version/s: 2018.3.0a7

After switching to HLSLcc for OpenGL ES 2 shader compilation, shaders containing the "clip" HLSL function won't compile anymore on c... Read more

0
votes
Not Reproducible

CGinc files are not imported properly

Shaders

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Aug 08, 2018

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Version/s: 2018.1.0a6, 2018.2.2f1

To reproduce: 1. In a new project, add a.cginc file to the Assets folder 2. Observe that the file is not imported as .cginc file E... Read more

0
votes
Won't Fix

GameObject with Standard Transparent Shader gets brighter when it's in t...

Shaders

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Jan 31, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. in Game View, inspect the "Tr... Read more

0
votes
Fixed

NullReferenceException and broken Shader Variant display when shader ass...

Shaders

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Sep 03, 2018

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Version/s: 2017.4.10f1

Steps to reproduce: 1. Start a new project 2. Go to project view and add a Shader 3. Add a Shader Variant Collection and assign the ... Read more

1
votes
By Design

STEREO_CUBEMAP_RENDER_ON doesn't apply to objects loaded through AssetBu...

Shaders

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Jul 22, 2018

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Version/s: 2018.2.0f2

To reproduce: 1. Open users attached project "Testing2018.zip" 2. Enter Play mode 3. Navigate to Assets > StereoCaptures and select ... Read more

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