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Using HDR picker changes color when Color Space setting in Player Settin...
How to reproduce:1. Download user's attached project "HDR Picker Upgrade Test 2018.zip"2. In the project open the scene "TestScene"3... Read more
[Shaders] Replacement shader works only in the editor
Steps to reproduce:1. Open attached project2. Build & Run3. Observe that color is written out during the depth write pass Expect... Read more
[OpenGL] Console window is showing an error when selecting a GameObject ...
How to reproduce:1. Open user's attached project "BugTopology.zip"2. Open "Demo2" Scene located in Hexasphere/Demos/Demo2 folder3. E... Read more
Editor freezes when changing ComputeShader parameters via Inspector
How to reproduce:1. Open the attached "TestFor1061332.zip" project2. Play the Scene3. Select Test GameObject from the Hierarchy4. Tr... Read more
Shader settings are not being enabled/disabled by the Script when the Ga...
Reproduction steps:1. Open user's attached project ("TestEmissionBug")2. Enter the playmode and click on the cube3. Inspect change o... Read more
[Android][GLES2] Shaders with clip instruction don't compile on certain ...
After switching to HLSLcc for OpenGL ES 2 shader compilation, shaders containing the "clip" HLSL function won't compile anymore on c... Read more
CGinc files are not imported properly
To reproduce: 1. In a new project, add a.cginc file to the Assets folder2. Observe that the file is not imported as .cginc file Expe... Read more
GameObject with Standard Transparent Shader gets brighter when it's in t...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. in Game View, inspect the "Trans... Read more
NullReferenceException and broken Shader Variant display when shader ass...
Steps to reproduce:1. Start a new project2. Go to project view and add a Shader3. Add a Shader Variant Collection and assign the cre... Read more
STEREO_CUBEMAP_RENDER_ON doesn't apply to objects loaded through AssetBu...
To reproduce:1. Open users attached project "Testing2018.zip"2. Enter Play mode3. Navigate to Assets > StereoCaptures and select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions