Search Issue Tracker
Using HDR picker changes color when Color Space setting in Player Settin...
How to reproduce: 1. Download user's attached project "HDR Picker Upgrade Test 2018.zip" 2. In the project open the scene "TestScene... Read more
[Shaders] Replacement shader works only in the editor
Steps to reproduce: 1. Open attached project 2. Build & Run 3. Observe that color is written out during the depth write pass Expect... Read more
[OpenGL] Console window is showing an error when selecting a GameObject ...
How to reproduce: 1. Open user's attached project "BugTopology.zip" 2. Open "Demo2" Scene located in Hexasphere/Demos/Demo2 folder 3... Read more
Editor freezes when changing ComputeShader parameters via Inspector
How to reproduce: 1. Open the attached "TestFor1061332.zip" project 2. Play the Scene 3. Select Test GameObject from the Hierarchy 4... Read more
Shader settings are not being enabled/disabled by the Script when the Ga...
Reproduction steps: 1. Open user's attached project ("TestEmissionBug") 2. Enter the playmode and click on the cube 3. Inspect chang... Read more
[Android][GLES2] Shaders with clip instruction don't compile on certain ...
After switching to HLSLcc for OpenGL ES 2 shader compilation, shaders containing the "clip" HLSL function won't compile anymore on c... Read more
CGinc files are not imported properly
To reproduce: 1. In a new project, add a.cginc file to the Assets folder 2. Observe that the file is not imported as .cginc file E... Read more
GameObject with Standard Transparent Shader gets brighter when it's in t...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. in Game View, inspect the "Tr... Read more
NullReferenceException and broken Shader Variant display when shader ass...
Steps to reproduce: 1. Start a new project 2. Go to project view and add a Shader 3. Add a Shader Variant Collection and assign the ... Read more
STEREO_CUBEMAP_RENDER_ON doesn't apply to objects loaded through AssetBu...
To reproduce: 1. Open users attached project "Testing2018.zip" 2. Enter Play mode 3. Navigate to Assets > StereoCaptures and select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow