Search Issue Tracker
Material that has properties with same name as builtins will break lots ...
To reproduce: 1. Open "uvbug2" project attached in comment2. open repro scene and hit play-> The uv scroll from right to left + s... Read more
Shadergraph no longer works with the light weight render pipe
DESCRIPTION Errors and warnings spewed when using the light weight render pipeline, and shadergraph. The shader graph window is inco... Read more
Editor crashes in Shader::IsSupported() when trying to change Material's...
How to reproduce:1. Open the attached project2. Go to the Asset folder-> Shaders-> Select New Material3. Go to the inspector w... Read more
Custom Surface Shader does not handle Shadow correctly when used from Dr...
Steps to reproduce:1. Open user attached project "DMIIObjects_SurfShader_DebugEnv.zip"2. Load Scene "ReproScene"3. Enter Play Mode4.... Read more
[Shaders] Not possible to interpolate four per pixel punctual lights in ...
How to reproduce:1. Download attached project "4PointsLightTesting" and load scene "SampleScene"2. Move green Point Light to the lef... Read more
[GPU instancing][Property block] setting UNITY_ACCESS_INSTANCED_PROP doe...
To reproduce:1. Make sure that Intel Iris Pro GPU is the default GPU2. Open users attached project "Case 499286 - GPU instancing doe... Read more
[Shaders, MacOS, WebGL] Shader Rendering Incorrectly on remotely downloa...
To reproduce:1. Open attached project "HairTest.zip"2. Open "test.unity" scene3. Enter play mode4. Observe as a new hair model appea... Read more
Shader that uses SV_RenderTargetArrayIndex and geomery shader is not com...
How to reproduce:1. Open the user-submitted Project OR QA attached project in comment2. Go to Player Settings and set Graphics API t... Read more
Text color is applied incorrectly on some Chinese characters when using ...
To reproduce:1. Open project2. Open 'test' scene3. Select test material4. Move 'Change Color Height' slider in the inspector, notice... Read more
[Mac] Crash in Compute Shader where adding the same faulty code used to ...
Steps to reproduce:1. Open user-attached project2. Open file "00_LODBitonicSortingCS"3. Add the following code right before "Data[DT... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions