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Unity freezes when adding variants to ShaderVariantCollection for shader...
Steps to reproduce: 1) Download attached project 'BugReproShaderVariants.zip' and open in Unity 2) In the Project window, click on ... Read more
Pragma noforwardadd reduces brightness of object
Repro steps: 1) Open the project I attached 2) Open BugScene2 3) Notice two planes on the left with Static written on it in the Scen... Read more
Stencil shader doesn't render anything
Repro steps: 1. Open provided projects "StencilBlitProblem" Scene 2. See that the Game view is black 3. Click on "Main Camera" in t... Read more
[Shaders] Surface shader importing with many variants is ~15% slower in ...
Steps to reproduce: 1. Open attached project "Test_5.4" with Unity 5.4 2. Open scene "Scene" 3. Go to: Main Menu > BugReport > Reim... Read more
When using Tessellation, not all pixels inside the rendered object are w...
Reproduction steps: 1. Open the attached project "TessellationBug.zip"; 2. Open the "tesselation bug" scene; 3. Enter a play mode. ... Read more
Unity shaders can define user-defined multi-line preprocessor directives...
How to reproduce: 1. Open tester's project (D3D11MultilineDefine.zip) 2. Observe the Console for shader errors Expected result: No ... Read more
Shader does not compile when CGPROGRAM and ENDCG tags are on the same line
Steps to reproduce: 1. Download and open attached project 2. Select SimpleTestShaderErrorVersion assets in assets tab 3. Look at ins... Read more
[macOS] Editor crashes on start,after porting to mac and adding preloade...
Repro steps: 1. Create a new project on Windows 2. Save the project 3. Open the project in a Mac (OS 10.12.4) 4. Open "Edit" -> "Pr... Read more
Custom shader fails to compile for WebGL
To reproduce the issue follow the steps: 1. Open "wireframe" project 2. Build WebGL project 3. Run the project 4. Press "wire_frame"... Read more
[Editor][Shader] Mobile/VertexLit prefab preview window has no lighting ...
To reproduce: 1) Open the attached project 2) Go to Resources 3) Select StoneSand with Inspector and Prefab preview window opened 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crashes in the wild on Vulkan in CreateDepthSurfaceImpl
- Position and rotation of a GameObject with Rigidbody reset when it is enabled and moved in the same Update call and the frame rate is low
- “Ignoring depth surface store action as it is memoryless” warnings thrown when Capturing new Snapshot while in Play Mode
- Certain textures are not loaded when using the "Load texture data on demand" feature
- [Android][OpenGL] The 2DLight is disproportionately bright on some Android devices when OpenGLES3 is used