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Most Activity
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0
votes
Fixed

Unity freezes when adding variants to ShaderVariantCollection for shader...

Shaders

-

Aug 02, 2017

-

Version/s: 2017.1.0f3

Steps to reproduce: 1) Download attached project 'BugReproShaderVariants.zip' and open in Unity 2) In the Project window, click on ... Read more

0
votes
Not Reproducible

Pragma noforwardadd reduces brightness of object

Shaders

-

Jan 28, 2016

-

Version/s: 5.3.1p3

Repro steps: 1) Open the project I attached 2) Open BugScene2 3) Notice two planes on the left with Static written on it in the Scen... Read more

0
votes
By Design

Stencil shader doesn't render anything

Shaders

-

Apr 28, 2017

-

Version/s: 5.6.0p1

Repro steps: 1. Open provided projects "StencilBlitProblem" Scene 2. See that the Game view is black 3. Click on "Main Camera" in t... Read more

0
votes
By Design

[Shaders] Surface shader importing with many variants is ~15% slower in ...

Shaders

-

Nov 08, 2016

-

Version/s: 5.5.0b10

Steps to reproduce: 1. Open attached project "Test_5.4" with Unity 5.4 2. Open scene "Scene" 3. Go to: Main Menu > BugReport > Reim... Read more

0
votes
Won't Fix

When using Tessellation, not all pixels inside the rendered object are w...

Shaders

-

Feb 11, 2018

-

Version/s: 2017.3.1f1

Reproduction steps: 1. Open the attached project "TessellationBug.zip"; 2. Open the "tesselation bug" scene; 3. Enter a play mode. ... Read more

0
votes
By Design

Unity shaders can define user-defined multi-line preprocessor directives...

Shaders

-

Apr 08, 2018

-

Version/s: 2017.3.1f1

How to reproduce: 1. Open tester's project (D3D11MultilineDefine.zip) 2. Observe the Console for shader errors Expected result: No ... Read more

0
votes
Duplicate

Shader does not compile when CGPROGRAM and ENDCG tags are on the same line

Shaders

-

Sep 15, 2016

-

Version/s: 5.5.0b3

Steps to reproduce: 1. Download and open attached project 2. Select SimpleTestShaderErrorVersion assets in assets tab 3. Look at ins... Read more

0
votes
Fixed

[macOS] Editor crashes on start,after porting to mac and adding preloade...

Shaders

-

Apr 07, 2017

-

Version/s: 5.6.0f3

Repro steps: 1. Create a new project on Windows 2. Save the project 3. Open the project in a Mac (OS 10.12.4) 4. Open "Edit" -> "Pr... Read more

0
votes
Won't Fix

Custom shader fails to compile for WebGL

Shaders

-

Feb 04, 2016

-

Version/s: 5.3.0f2

To reproduce the issue follow the steps: 1. Open "wireframe" project 2. Build WebGL project 3. Run the project 4. Press "wire_frame"... Read more

1
votes
Fixed

[Editor][Shader] Mobile/VertexLit prefab preview window has no lighting ...

Shaders

-

Dec 10, 2016

-

Version/s: 5.4.2f2

To reproduce: 1) Open the attached project 2) Go to Resources 3) Select StoneSand with Inspector and Prefab preview window opened 4... Read more

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