Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.6.0b6
Issue ID
601271
Regression
No
Sprite Renderer component does not always display an error message if a material with an incompatible shader is assigned
Sprite Renderer component does not display an error message if a material with a shader containing multiple passes, some of which are fixed function and some programs, is assigned.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment