Search Issue Tracker
Light Probes and Reflection Probes are ignored when using Graphics.DrawM...
How to reproduce: 1. Open the attached "IndirectDrawTest" project and "Test" scene 2. Open Game view window and notice that there a... Read more
Unity freezes when adding variants to ShaderVariantCollection for shader...
Steps to reproduce: 1) Download attached project 'BugReproShaderVariants.zip' and open in Unity 2) In the Project window, click on ... Read more
When changing graphics API to OpenGL a compute shader with the imageSize...
Steps to reproduce: 1. Open the attached project 2. Select NewComputeShader.compute 3. Observe the error in the Console Window: NVID... Read more
Selecting a shader with "GrabPass" crashes the Editor if Graphics API is...
Reproduction steps: 1. Open "MinimalRepro.zip" project (It crashes the first time) 2. Drag "Water" from "Shaders" folder, to "New M... Read more
[shaders](Regression) #pragma target 4.0, 4.6, 5.0 not working on some A...
Step: 1. Open repro project. Inside the repro scene, there are shaders which are having #pragma target lines. 2. Build to Android ph... Read more
Missing auto-updater for UNITY_APPLY_DITHER_CROSSFADE (unitycg.cginc hel...
How to reproduce: 1. Open user-supplied project 2. Load scene "Test (Dither)" 3. Select "LOD Group" in the Hierarchy window 4. Slowl... Read more
Shader EditorCompileVariant takes a lot of performance when shader compi...
How to reproduce: 1. Open attached project "" and scene "" Expected result: the Editor is not slow Actual result: the Editor is sl... Read more
WorldPos is not passed to SurfaceShader when Camera rendering path is se...
How to reproduce: 1. Open given Unity project 2. Enter "SampleScene" scene 3. Make sure that your rendering path in the Main Camera ... Read more
[Mobile Vulkan Mali] shaders with #pragma target 4.0, 4.6, 5.0 not working
Step: 1. Open repro project. Inside the repro scene, there are shaders which are having #pragma target lines. 2. Build with Vulkan a... Read more
Parts of model which are not in front of other objects become black afte...
Reproduction steps: 1. Download project "Bugtest.zip" and open in Unity 2. Enter Play mode Expected: gun has a texture all around t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file