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Emissive material with GI parameter set to none restarts baking process
Steps to reproduce: 1) Open the scene `TestScene1` 2) Ensure that Auto mode is on for lighting 3) In hierarchy, choose the game obj... Read more
Shader fails to compile when skipping TEXCOORD2 in a vertex data struct
Steps to reproduce: 1) open attached "shadyBug" 2) compile and show "MultiTextureBlend5" shader 3) import compiled shader - shader ... Read more
[OSX] Right mouse click the material in inspector doesn't open menu
How to reproduce: 1. Create a new project 2. Create a new material 3. Select material so it appears in Inspector 4. Right mouse cli... Read more
[Unrecognised Shader]Warning message misses name and link to the broken ...
Steps to reproduce: 1. Open attached project (named "Unhelpful Shader Warnings.zip"). 2. After the project is loaded, notice that t... Read more
Metal shader compiler treats const variables differently than OpenGLCore...
Reproduction Steps: 1. Open project 2. Pick OSX standalone target 3. Select "NewUnlitShader.shader" in Editor 4. In inspector under ... Read more
[Shaders] Reflection probe added to scene affects _LightColor0 value in ...
To reproduce: 1. Open project 2. Play scene Expected: sphere will be red colored Actual: the sphere is blinking in red and black co... Read more
[DX9] GameObject with the specific shader disappears while minimizing th...
Reproduction steps: 1. Open the attached project "UIAdditiveTest.zip"; 2. Build the standalone project; 3. Open the built version; 4... Read more
"Unrecognized identifier 'UNITY_SHADOW_COORDS' at line 203" shader error
Reproduction steps: 1. Open the attached project. 2. Play the "UMA > Example > Scenes > Scene01 - Crowd - PBR 1" scene. 3. Wait a ... Read more
The Editor crashes after launching the project or switching substance fr...
Steps to reproduce the issue: 1. Download and open attached project. 2. Notice that after a few seconds Unity Editor crashes on: #0... Read more
[Shaders] SetFloat can not be set for arrays in shaders
Steps to reproduce: 1. open users attached project 2. play scene Expected: sphere blue Actual: sphere black Reproduced: 5.4.0b21 N... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations