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Shader compiler crashes on Vulkan when dissasembling an uncompiled broke...
How to reproduce: 1. Download the attached project, extract it and clear its Library folder 2. Open the project 3. Inspect "Test Sha... Read more
ShaderUtil.GetAllShaderInfo() function doesn't return errors from Surfac...
How to reproduce: 1. Open the user's attached project 2. Go to Assets -> Shaders in the Project window 3. Select the Foo asset and o... Read more
HLSLcc compute shader for loop condition is generated incorrectly in shader
How to reproduce: 1. Open attached project "TestComputeShader.zip" 2. In Project window, double click on "test" to open the compute... Read more
Local keywords incorrect when a fallback shader is used
Open the attached project, build to any player. Observe the red cube. Expected: the cube should be green. Read more
[Android] Compute Shader is not rendered on Android devices
Steps to reproduce: 1. Open the attached project "Case_1224442" 2. Build it on Android 3. Notice only Red "H" is displayed Expected... Read more
[Caching Shader PP] "Preprocess only" checkbox is not persistent
STR: 1. Open any project 2. Go to Editor settings in the project settings window, make sure "Caching preprocessor" is enabled 3. Sel... Read more
[Caching Shader PP] Virtual texturing macros don't work with new PP
Input: #define UNITY_DECLARE_TEX2D(tex) Texture2D tex; SamplerState sampler##tex #define DECLARE_STACK_BASE(stackName) UNITY_DECLARE... Read more
[Caching Shader PP] Include contents found in cache precede files on dis...
Caching Shader Preprocessor Include contents found in cache precede files on disk, even if path priority for the file on disk is hig... Read more
[Shader Editor] "FormatException: Input string was not in a correct form...
Steps to reproduce: 1. Open user's attached project "URPDemoProjASE.zip" 2. Notice the "FormatException: Input string was not in a c... Read more
"Long Running Job detected" errors are thrown when Shader Variants / Mat...
How to reproduce: 1. Download the user's project 2. Before opening the project delete "ShaderCache" folder found in OceanBreeze->Lib... Read more
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