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0
votes
By Design

Project created with the new render pipeline template has wrong frag sha...

Shaders

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Jan 26, 2018

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Version/s: 2018.1.0b4, 2018.1.0b5

How to reproduce: 1. Open QA attached project (More information about files is in edit field) 2. Inspect the frag shader output diff... Read more

0
votes
Fixed

Shader using HDR cubemap is darker on mobile than PC

Shaders

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Sep 15, 2017

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Version/s: 5.6.3f1

To reproduce: 1. Open attached project 2. Notice that two spheres have same brightness level 3. Switch platform to Android or iOS ... Read more

0
votes
Not Reproducible

[SRP]Static GameObject flickers when Material type is Subsurface Scatter...

Shaders

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Mar 06, 2018

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Version/s: 2018.1.0b10

How to reproduce: 1. Create a new project with "High End SRP (Experimental)" Template 2. Create new 3D Object->Cube 3. Set Cube to s... Read more

0
votes
Fixed

ApplyShaderState crash when scene loaded additively

Shaders

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Sep 24, 2018

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Version/s: 2018.2.8f1

Steps to reproduce: 1) Open the attached project. 2) Build and run (Windows, macOS, iOS). 3) Once the scene loads, press the button ... Read more

1
votes
Not Reproducible

Graphics.DrawMeshInstanced doesn't work correctly with surface shader

Shaders

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Nov 30, 2017

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Version/s: 2017.1.2p2

When it's time to do the additive light pass in forward, the GPU instanced meshes don't receive the additional light passes if there... Read more

0
votes
Won't Fix

Distorted colors in the Game view of "The Blacksmith: Environments" Asse...

Shaders

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Sep 22, 2017

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Version/s: 2017.1.1f1

How to reproduce: 1. Open attached Unity project "blacksmitenv2" 2. Load scene "bridge_small_02" Expected Result: Game view is load... Read more

0
votes
Fixed

Shader fails to compile when 2 equality tests are made and stored back i...

Shaders

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Jul 18, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Download and open attached "VertexIDTest.zip" project. 2. Select the "VertexIDTest" shader from the project view. ... Read more

0
votes
Fixed

ComputeBuffer.GetData() requires blittable array when using bool variabl...

Shaders

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May 25, 2018

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Version/s: 2018.2.0a1, 2018.2.0b4

How to reproduce: 1. Open user's project ("XParticle-master.zip") 2. Press Play Expected result: works with variables of type bool ... Read more

0
votes
Won't Fix

When using Tessellation, not all pixels inside the rendered object are w...

Shaders

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Feb 11, 2018

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Version/s: 2017.3.1f1

Reproduction steps: 1. Open the attached project "TessellationBug.zip"; 2. Open the "tesselation bug" scene; 3. Enter a play mode. ... Read more

2
votes
Fixed

InstanceID is not transferred from vertex to domain shader

Shaders

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Jun 24, 2017

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Version/s: 5.6.0p4

Steps to reproduce: 1. Open attached Unity Project "923897-TesselationShader.zip" 2. Load Scene "Tesselation x Instancing" 3. Optio... Read more

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