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0
votes
Fixed

ShaderUtil.GetAllShaderInfo() function doesn't return errors from Surfac...

Shaders

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May 17, 2020

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Version/s: 2019.3.0a1, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open the user's attached project2. Go to Assets -> Shaders in the Project window3. Select the Foo asset and o... Read more

0
votes
Fixed

Custom Shader does not render when its SubShader has a tag "RenderPipeline"

Shaders

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Dec 09, 2019

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Version/s: 2019.3.0a10, 2019.3.0f1, 2020.1

How to reproduce:1. Open the project "case_1204237-SubShaderTag"2. Open the Scene "SampleScene"3. Observe the GameObject "Cube" in t... Read more

0
votes
Fixed

[Mac] [URP] Toon shader is not rendered and no errors are shown when it’...

Shaders

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Nov 29, 2019

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Version/s: 2018.4, 2019.3, 2019.3.0f1, 2020.1

Steps to reproduce:1. Download and open attached minimal "ToonShader.zip"2. Open "repro" scene Expected result: cube renders whiteAc... Read more

0
votes
Fixed

3D object loses its Shader in the build when there is a Local keyword in...

Shaders

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Nov 14, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0b10, 2020.1

Steps to reproduce:1. Open User's attached project "ShaderFeatureLocalStrippingIssue-2019.3.zip"2. Open SampleScene3. Enter Play mod... Read more

0
votes
By Design

ComputeBufferType.Constant is incompatible with ComputeShader

Shaders

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Sep 16, 2019

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Version/s: 2019.2, 2019.2.0f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1184416-ComputeCBufferBug") using the EnvIronman VM (optional) (more informatio... Read more

0
votes
Won't Fix

Shader Default Map textures are not reset when using the 'Reset' button ...

Shaders

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Create a new Standard Surface Shader3. Set the Albedo Default Map to any texture4. ... Read more

0
votes
Won't Fix

Shader 'Compiled Code' settings cannot be reset to default after being c...

Shaders

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Create a new Standard Surface Shader3. Select the Shader and change some of the 'Co... Read more

0
votes
Fixed

Editor freezes on build when compiling shader variants

Shaders

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Sep 02, 2019

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Version/s: 2019.3.0b1, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open the uploaded project using the EnvIromen VM(Link in the Edit)2. Build the project Expected result: The proj... Read more

0
votes
Fixed

HLSLcc compute shader for loop condition is generated incorrectly in shader

Shaders

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Apr 20, 2020

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Version/s: 2019.1.0a2, 2019.3, 2019.3.7f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "TestComputeShader.zip"2. In Project window, double click on "test" to open the compute sh... Read more

0
votes
Fixed

Surface shader Emission usage does not get detected when set with a spec...

Shaders

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Feb 07, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1

Setting surface shader emission to a specific expression of "WorldNormalVector(Input, float3(0, 0, 1)).y" causes emission to not be ... Read more

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