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Graphics.DrawMeshInstanced doesn't work correctly with surface shader
When it's time to do the additive light pass in forward, the GPU instanced meshes don't receive the additional light passes if there... Read more
Impossible to write from a Compute Shader to an integer based Render Tex...
Reproduction Steps:1. Import attached project.2. Open "testScene" scene.3. In the hierarchy, select "TestHost".4. In Inspector, clic... Read more
[Substance] Crash when undoing Standard shader change to procedural mate...
Repro steps:1) Open the project and select any procedural material, that has Standard shader (Road_01 f.e.)2) Change the shader to M... Read more
[compute] very slow compute shader import since 5.1 (often timing out)
Since GL4.3 and GLES3.1 support, importing compute shaders in the editor takes much longer time. Often timing out (bad performance o... Read more
[Skybox] Procedural Skybox Sun changes size when switching between Simpl...
Procedural Skybox Sun changes size switching between Simple/HighQ How we can reproduce it using the example you attached:a. In Test ... Read more
5.5 crashes while rendering, on DX11 with WebGL gfx emulation when using...
How to reproduce:1. Open the attached project in Unity 5.42. Open car_configurator scene and disable model3. Save the scene4. Open t... Read more
[compute] HLSLcc times out compiling complex shaders (exponential comple...
How to reproduce: 1. Import the attached shaders (Compute.zip) into a project2. Give them time to compile- Note that it takes a real... Read more
[Standard] Using the standard shader with a substance procedurally gener...
Steps to reproduce: -Open the attached project and the scene.-Errors will be thrown immediately:"should be implemented in child clas... Read more
Scene rendering flickers when Camera is using an Image Effect with SAMPL...
How to reproduce:1. Open user attached project "PPS.zip"2. Move the cursor within the bounds of the Game or Scene View Expected resu... Read more
CommandBuffer.Blit() with no custom shader doesn't match CommandBuffer.B...
To reproduce:1. Open attached project2. Open the scene named "Blit_WILL_blit.unity" and click play, and observe that an image appear... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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