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1
votes
Not Reproducible

Graphics.DrawMeshInstanced doesn't work correctly with surface shader

Shaders

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Nov 30, 2017

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Version/s: 2017.1.2p2

When it's time to do the additive light pass in forward, the GPU instanced meshes don't receive the additional light passes if there... Read more

0
votes
By Design

Impossible to write from a Compute Shader to an integer based Render Tex...

Shaders

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Feb 13, 2017

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Version/s: 5.5.1f1

Reproduction Steps:1. Import attached project.2. Open "testScene" scene.3. In the hierarchy, select "TestHost".4. In Inspector, clic... Read more

0
votes
Fixed

[Substance] Crash when undoing Standard shader change to procedural mate...

Shaders

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Mar 19, 2016

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Version/s: 5.4.0b10

Repro steps:1) Open the project and select any procedural material, that has Standard shader (Road_01 f.e.)2) Change the shader to M... Read more

0
votes
Fixed

[compute] very slow compute shader import since 5.1 (often timing out)

Shaders

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Nov 18, 2015

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Version/s: 5.2.2p3

Since GL4.3 and GLES3.1 support, importing compute shaders in the editor takes much longer time. Often timing out (bad performance o... Read more

0
votes
By Design

[Skybox] Procedural Skybox Sun changes size when switching between Simpl...

Shaders

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Jul 08, 2015

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Version/s: 5.2.0b1

Procedural Skybox Sun changes size switching between Simple/HighQ How we can reproduce it using the example you attached:a. In Test ... Read more

0
votes
Fixed

5.5 crashes while rendering, on DX11 with WebGL gfx emulation when using...

Shaders

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Sep 08, 2016

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Version/s: 5.5.0b2

How to reproduce:1. Open the attached project in Unity 5.42. Open car_configurator scene and disable model3. Save the scene4. Open t... Read more

0
votes
Duplicate

[compute] HLSLcc times out compiling complex shaders (exponential comple...

Shaders

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Sep 08, 2015

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Version/s: 5.2.0f3

How to reproduce: 1. Import the attached shaders (Compute.zip) into a project2. Give them time to compile- Note that it takes a real... Read more

0
votes
Duplicate

[Standard] Using the standard shader with a substance procedurally gener...

Shaders

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Dec 20, 2014

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Version/s: 5.0.0b18

Steps to reproduce: -Open the attached project and the scene.-Errors will be thrown immediately:"should be implemented in child clas... Read more

1
votes
Duplicate

Scene rendering flickers when Camera is using an Image Effect with SAMPL...

Shaders

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Jan 08, 2019

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Version/s: 2018.3.0f1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open user attached project "PPS.zip"2. Move the cursor within the bounds of the Game or Scene View Expected resu... Read more

0
votes
Duplicate

CommandBuffer.Blit() with no custom shader doesn't match CommandBuffer.B...

Shaders

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Sep 23, 2016

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Version/s: 5.4.1f1

To reproduce:1. Open attached project2. Open the scene named "Blit_WILL_blit.unity" and click play, and observe that an image appear... Read more

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