Search Issue Tracker
Duplicate
Votes
0
Found in
5.0.0b18
Issue ID
658013
Regression
No
[Standard] Using the standard shader with a substance procedurally generated material constant errors will be thrown
Steps to reproduce:
-Open the attached project and the scene.
-Errors will be thrown immediately:
"should be implemented in child class"
-Try switching between "StandardMat" and the "RoadsDirt0082_10_H_Tile01" substance generated material.
-It works fine with the baked textures, it does not work with substance generated textures.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "double vision" on Quest in OpenGLES3
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
Add comment