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3
votes
Fixed

Surface shaders don't support FACE/VFACE semantic

Shaders

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Jul 03, 2014

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Version/s: 4.5.1f3

Regular shaders can use VFACE pixel shader semantic, but there's no easy way to get value of it in the surface shader. Read more

0
votes
By Design

Shader property changes save even if Don't Save is chosen

Shaders

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Jul 25, 2014

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Version/s: 5.0.0a18

Any shader properties that are made during a Unity Editor session will be saved in the project even if the user clicks Don't Save wh... Read more

0
votes
Fixed

Standard Shader Does Not Display Secondary Diffuse Until Values are Tweaked

Shaders

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Jul 29, 2014

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Version/s:

Repro: Setup a Standard Shader with a texture in the Primary Diffuse and Secondary "Detail Diffuse" slots. Submit this material to v... Read more

0
votes
By Design

5.0 shader upgrade: some shaders use too many interpolators

Shaders

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Jul 31, 2014

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Version/s: 5.0.0a18

Import the attached LevelMesh_BasePass.shader in Unity 4.x. It imports without problem. Import it in Unity 5.0. Shader has the follo... Read more

0
votes
By Design

5.0 surface shaders use 13-14 more ALU instructions and are 20-50% slower

Shaders

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Jul 31, 2014

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Version/s: 5.0.0a18

Import the attached Blend SM2.shader in Unity 4.x. It will work fine. Import it in Unity 5.0 and you will get the following compilat... Read more

0
votes
Fixed

Cannot access Standard shader in Vertex Lit project

Shaders

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Aug 05, 2014

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Version/s: 5.0.0a19

When you open a project that was saved with Legacy Vertex Lit rendering mode, if you select an object that uses the Standard shader,... Read more

0
votes
Fixed

Universal shader: Detail mask 'understands' only transparent areas of it...

Shaders

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Aug 06, 2014

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Version/s: 5.0.0a19

1) What happened Universal shader: Detail mask 'understands' only transparent areas of its texture 2) How can we reproduce it using... Read more

0
votes
Fixed

Universal shader: incorrect shading of scaled in one dimension spheres/c...

Shaders

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Aug 06, 2014

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Version/s: 5.0.0a19

1) What happened Universal shader: incorrect shading of scaled in one dimension spheres/capsules 2) How can we reproduce it using t... Read more

0
votes
Fixed

Universal shader: Cutout tiling error when shaded by other object

Shaders

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Aug 08, 2014

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Version/s: 5.0.0a19

1) What happened Universal shader: Cutout tiling error when shaded by other object, with Forward rendering 2) How can we reproduce ... Read more

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