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[ShaderGraph] Enum Keywords: Number of displayed enum options on materia...
2020.1.0a1, sg/keywords (soon to be in master) of 8/12/19 Basically when you change the number of keyword options in a SG using a en... Read more
Nodes in the Vertex block are deleted when the edge connected to the Nod...
How to reproduce:1. Open the attached "1306667_Repro" project2. In the Project window double click on the "New Shader Graph" Asset t... Read more
Shader Graph window becomes empty and null errors are thrown when restar...
How to reproduce:1. Download and open the attached project (Google drive link is in the edit)2. In the Project window double-click o... Read more
[ShaderGraph] Global illumination emission field is decoupled from the e...
Steps to reproduce: 1. Create a new URP project or open an existing one2. Create a new Shader Graph by selecting Create > Shader ... Read more
[Shadergraph] Can't create multiple Boolean or Enum keywords
Repro steps:1. Create a boolean keyword2. Create another boolean keywordExpected results: two boolean keywords are createdActual res... Read more
Selecting a Shader throws an "Invalid conditional expression" error from...
How to reproduce:1. Open the user's attached "ShaderGraphErrorsAfterUpgrading 2019.4.25.zip" project2. In the Project window go VFX ... Read more
[Shadergraph] Shadergraph menu in Assets right click menu is at the bottom
Was working correctly as of Version: 2021.2.0a15.2125Location changed in Version: 2021.2.0a16.2250 Repro steps:1. Use a project with... Read more
UI shaders are not rendered in Game View from 2021.2.0b2
Reproduction steps:1. Open the attached project from the google drive link2. Make both Scene and Game view windows visible3. Enter P... Read more
Shaders with Fallback defined are rendered pink when used with CommandBu...
How to reproduce:1. Open the user's attached project "CommandBuffer_bug.zip"2. Open the "Bug" Scene in "GAME" > "Scenes"3. In the... Read more
SRP Batcher compatibility on a Shader breaks when Turning On "Alpha Clip...
How to reproduce:1. Create a new URP Template project2. Download the HDRP package into the project3. Create a new empty Shader Graph... Read more
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