Search Issue Tracker
Duplicate
Votes
0
Found in
2019.3.0a12
Issue ID
1175971
Regression
Yes
[Shader Graph] Model is getting distorted in Main Preview Window after selecting it
Model is getting distorted in Main Preview Window after selecting it
Steps to Repro:
1. Open [ShaderGraph] RQA project from the Collab
2. Project > right-click > Create > Shader > PBR Graph
3. Double click on newly created Shader Graph
4. Main Preview Window > Click on Sphere
Expected Result:
User can view the model from all the angles
Actual Result:
Model is getting distorted
Reproducible on: 2019.3.0a12
Working Fine on: 2019.3.0a11, 2019.3.0a10
Environment: Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP][Lighting] The skybox doesn't render after changing the settings of the Material when using the URP Render Pipeline
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
Add comment