Search Issue Tracker
VFXCommon.hlsl shader errors on creating VFX graph
Steps to reproduce: 1. Create a new URP project or open an existing one 2. Install Visual Effect Graph package 3. Create a new VFX g... Read more
No warnings are thrown when using multiple Shaders with duplicate intern...
How to reproduce: 1. Open the attached project (DuplicateShaderTest.zip) 2. In the Project window, under Assets, select the Material... Read more
SHADER_AVAILABLE_INTERPOLATORS32 does not work on Vulkan or OpenGL
Steps: 1. Open attached project (VulkanGL_32Interpolators.zip) 2. Make sure Editor is using Vulkan or OpenGLCore (set it in PlayerSe... Read more
[Quest] Sampling depth texture from surface shader is incorrect in VR wi...
Reproduction steps: 1. Open project "DepthBugSurfaceShader.zip" 2. Open "Scene.unity" found in Assets/BugRepro 3. Build the project ... Read more
Shader Keywords array always returns 0 length when keywords are visible ...
Reproduction steps: 1. Open the '1380745-sample' project 2. Open the 'test' Scene 3. Select the testMaterial and observe it in the I... Read more
HDRP/Unlit Shader makes the Scene black when looking at it in a certain ...
How to reproduce: 1. Create a HDRP Template project 2. In the Scene View move towards the door in the first room 3. Zoom in and out ... Read more
State comes from an incompatible keyword space errors appear when enteri...
Reproduction steps: 1. Download and open the attached "Adventure Game 2021.2 - Demo- State comes from an incompatible keyword space.... Read more
Adding previously missing shader include does not reimport dependent shader
If a shader encounters a missing include file during the import, it will conclude with an error. However, if the missing include fil... Read more
Shader compiler results Shader precision as mediump when unchanging non-...
How to reproduce: 1. Open the attached "case_1383035" project 2. Select "Compile and show code" of the "Test" Shader in the Inspecto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used