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Won't Fix

Votes

0

Found in

2019.4

2020.3

2020.3.21f1

2021.2

2022.1

Issue ID

1377675

Regression

No

No warnings are thrown when using multiple Shaders with duplicate internal names

Shader System

-

How to reproduce:
1. Open the attached project (DuplicateShaderTest.zip)
2. In the Project window, under Assets, select the Material "Material"
3. In the Inspector window, observe the Shader selection drop-down menu

Expected result: the Editor prevents or warns against using duplicate internal Shader names
Actual result: the Material has two Shaders of the same internal name assigned, and no errors or warnings about duplication are thrown to the Console

Reproducible with: 2019.4.33f1, 2020.3.24f1, 2021.2.5f1, 2022.1.0b1

  1. Resolution Note (2022.2.X):

    This is significantly more complicated than first anticipated due to legacy assumptions.
    This has been moved to an internal tracker for future consideration.

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