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2
votes
Active

[Android] Application crashes after continuously loading and activating ...

Shader System

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Feb 22, 2022

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Version/s: 2020.3, 2021.2, 2021.2.11f1, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached project "wavexr-crash-test.zip" 2. Make sure that Development Build is enabled 3. Bu... Read more

0
votes
Fixed

Compiler Bug: Translation of HLSL function firstbithigh() to Vulkan and ...

Shader System

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Mar 23, 2022

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Version/s: 2020.1.0b1, 2020.2, 2020.3, 2021.1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached "ReproFindMSB.zip" project 2. Open Window -> General -> Test Runner 3. Click "Run All" Expec... Read more

0
votes
Fixed

MaterialPropertyBlock.SetInteger sets the value incorrectly

Shader System

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Jan 22, 2022

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Version/s: 2021.2, 2021.2.5f1c1, 2022.2

Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/SampleScene' 3. Enter Play mode Expected result: Both... Read more

0
votes
By Design

A GameObject cannot be selected in the Scene view when the Material cont...

Shader System

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Mar 25, 2022

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Version/s: 2019.4, 2020.3, 2020.3.32f1c1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached project "selection_bug.zip" 2. Try to select "test_main_tex" and "test_base_map" in ... Read more

5
votes
Duplicate

Shader remapping crashes the engine if no mapping is found

Shader System

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Mar 22, 2022

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Version/s: 2021.2, 2022.1, 2022.2

Callstack: UnityPlayer.dll!keywords::KeywordRemap::Remap(const keywords::LocalKeywordState & src, keywords::LocalKeywordState & dst... Read more

0
votes
Fixed

Shader Compiler crashes when calling ComputeShader.GetKernelThreadGroupS...

Shader System

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Mar 14, 2022

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Version/s: 2021.2.0a18, 2021.2.14f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "bug-compute-shader-nographics.zip" to generate the "Library" folder and then close t... Read more

1
votes
Fixed

Property fields have become narrower when using MaterialEditor.SetDefaul...

Shader System

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Feb 22, 2022

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Version/s: 2022.1.0b1, 2022.1.0b8, 2022.2

Reproduction steps: 1. Open the attached project "Case_1405121.zip" 2. In the Project window select "New Material.mat" 3. Observe th... Read more

0
votes
Fixed

Line ending changes in shaders or includes cause full shader recompiles

Shader System

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Mar 30, 2022

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Version/s: 2020.3, 2021.3, 2022.1, 2022.2

Changing line endings between LF and CRLF cause full shader recompilation. This issue affects graphics, compute and ray tracing shad... Read more

0
votes
Not Reproducible

Windows Standalone crash on IntShader::GetTag or ScriptableBatchRenderer...

Shader System

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Mar 17, 2022

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Version/s: 2020.3.15f1, 2020.3.21f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the attached user project 2. Build and Run the project in 'PC, Mac & Linux Standalone' Reproducible with:... Read more

0
votes
Won't Fix

Shaders takes a long time to compile when using the Volumetric Lights

Shader System

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Apr 01, 2022

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Version/s: 2021.2.16f1, 2021.2.17f1, 2021.3, 2022.2.0a8

How to reproduce: 1. Open the attached project "ShaderCompLong.zip" 2. Open the "Demo" Scene (Assets/VolumetricLights/Demos/Minimal/... Read more

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