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0
votes
Fixed

Surface Shader fails to compile with redefinition errors when declaring ...

Shader System

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Mar 08, 2022

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Version/s: 2019.4, 2020.3, 2020.3.30f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project ("MultipleUVShaderCompile.zip")2. Try compiling the "MultipleUV" shader (Click on the ... Read more

2
votes
Active

[Android] Application crashes after continuously loading and activating ...

Shader System

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Feb 22, 2022

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Version/s: 2020.3, 2021.2, 2021.2.11f1, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project "wavexr-crash-test.zip"2. Make sure that Development Build is enabled3. Build... Read more

0
votes
Fixed

Compiler Bug: Translation of HLSL function firstbithigh() to Vulkan and ...

Shader System

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Mar 23, 2022

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Version/s: 2020.1.0b1, 2020.2, 2020.3, 2021.1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached "ReproFindMSB.zip" project2. Open Window -> General -> Test Runner3. Click "Run All" Exp... Read more

0
votes
Fixed

MaterialPropertyBlock.SetInteger sets the value incorrectly

Shader System

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Jan 22, 2022

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Version/s: 2021.2, 2021.2.5f1c1, 2022.2

Reproduction steps:1. Open the user's attached project2. Open scene 'Scenes/SampleScene'3. Enter Play mode Expected result: Both squ... Read more

0
votes
Active

HDR colors are recorded in gamma compressed values instead of linear val...

Shader System

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Oct 07, 2024

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Version/s: 6000.0.23f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “repro_IN-85774“ project2. Open the “Assets/Scenes/Scene.unity“ Scene3. Open the Animation w... Read more

0
votes
Won't Fix

Shader variants are recompiled while Building when the Platform is switc...

Shader System

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Apr 19, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.19f1, 6000.0.0b16

How to reproduce:1. Create a new project with the “Universal 3D Sample“ template2. Navigate to File → Build Settings3. Press “Build“... Read more

0
votes
Fixed

Crash on DynamicBranchState::PrepareState(unsigned long, keywords::Local...

Shader System

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Sep 24, 2024

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Version/s: 2022.3.27f1

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/MainScene.unity” Scene3. Enter the Play Mode and wait fo... Read more

0
votes
Fixed

Line ending changes in shaders or includes cause full shader recompiles

Shader System

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Mar 30, 2022

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Version/s: 2020.3, 2021.3, 2022.1, 2022.2

Changing line endings between LF and CRLF cause full shader recompilation.This issue affects graphics, compute and ray tracing shade... Read more

0
votes
Not Reproducible

Windows Standalone crash on IntShader::GetTag or ScriptableBatchRenderer...

Shader System

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Mar 17, 2022

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Version/s: 2020.3.15f1, 2020.3.21f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached user project2. Build and Run the project in 'PC, Mac & Linux Standalone' Reproducible with... Read more

0
votes
Won't Fix

Shaders takes a long time to compile when using the Volumetric Lights

Shader System

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Apr 01, 2022

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Version/s: 2021.2.16f1, 2021.2.17f1, 2021.3, 2022.2.0a8

How to reproduce:1. Open the attached project "ShaderCompLong.zip"2. Open the "Demo" Scene (Assets/VolumetricLights/Demos/Minimal/Sc... Read more

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