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0
votes
Won't Fix

Material Constructor doesn't copy ShaderKeyword from material in Play Mode

Shader System

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May 08, 2021

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Version/s: 2018.4, 2019.4, 2019.4.24f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the Project "case_1334668-MatConstructorError"2. Open the Scene "Test Scene"3. Play Scene4. In Assets, cl... Read more

0
votes
Fixed

Shaders are not being striped and build times increase when using a cust...

Shader System

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May 31, 2024

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Version/s: 2021.3.39f1, 2022.3.31f1, 6000.0.4f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the “IN_76325” project2. In the Project Settings → Quality, make sure Render Pipeline Asset is set to “URP-... Read more

9
votes
By Design

[iOS] Shaders are recompiled on subsequent builds

Shader System

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May 25, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.2.0a15, 2023.1.0a3

Reproduction steps:1. Download and open the attached "urp_template.zip" project2. Build the project for iOS3. Repeat step 2 Expected... Read more

0
votes
Fixed

Problem with GatherCmp* methods HLSL->GLSL conversion

Shader System

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Jan 31, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

When using GatherCmp methods in compute shaders, it's being converted to textureGather method with hlslcc_zcmp_ prefix added to the ... Read more

0
votes
Duplicate

Scene is coloured in Magneta when opening a Player that was built twice

Shader System

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Oct 11, 2021

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Version/s: 2020.3.19f1, 2021.1.22f1, 2021.1.23f1, 2021.2.0b13, 2022.1.0a7

Steps to reproduce:1. Open the attached project "CoreIssue.zip"2. Run the build.bat3. Delete the built Project in CoreIssue/BuildSys... Read more

1
votes
Won't Fix

[XR SDK] Shader Grabpass returns results in plain grey color when Single...

Shader System

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Jan 20, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1

Reproduction steps:1. Open the attached project ("1396587R.zip")2. Open the SampleScene scene3. Open XR Plug-in Management settings4... Read more

0
votes
Fixed

Material referencing the whole Sprite turns black when Sprite Texture sl...

Shader System

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May 26, 2021

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Version/s: 2018.4, 2019.2.21f1, 2019.3

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Hierarchy, select the Sprite Renderer3. In the ... Read more

3
votes
Fixed

Shader cache grows indefinitely

Shader System

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May 28, 2021

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Version/s:

Shader cache has no means of automatically purging old entries. This means that the cache grows indefinitely unless manually deleted... Read more

1
votes
Fixed

[Linux] Player crash on Shader::SRPBatcherInfoSetup when opening player ...

Shader System

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Apr 19, 2024

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Version/s: 2022.3.25f1, 2023.2.19f1, 6000.0.0b15

Reproduction steps:1. Open the attached “bugrepro” project2. Click File > Build And Run Expected results: Player is run without a... Read more

0
votes
Fixed

Shader compilation stuck on "0 / 6144 variants ready" when trying to com...

Shader System

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Feb 22, 2023

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Version/s: 2022.2.7f1, 2023.1.0b4, 2023.2.0a2

How to reproduce:1. Open the attached project “ShaderIssue.zip“2. Select the “Rsg_LW_MeshDissolve 1“ Shader Graph (Assets/RzFX_Blood... Read more

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