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1
votes
Fixed

Local keywords can be overridden by global keyword state

Shader System

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May 08, 2021

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Version/s: 2021.2.0a16

Shader keyword system improvements changes the behaviour of local keywords - they can now affected by global keyword state. STR 1.... Read more

0
votes
Fixed

Crash when synchronising keyword space from multiple threads

Shader System

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May 19, 2021

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Version/s: 2021.2.0a16

Assertions fire when using graphic jobs: "Local keyword space index cache out of sync". Read more

0
votes
Fixed

Problem with GatherCmp* methods HLSL->GLSL conversion

Shader System

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Jan 31, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

When using GatherCmp methods in compute shaders, it's being converted to textureGather method with hlslcc_zcmp_ prefix added to the ... Read more

0
votes
Duplicate

Scene is coloured in Magneta when opening a Player that was built twice

Shader System

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Oct 11, 2021

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Version/s: 2020.3.19f1, 2021.1.22f1, 2021.1.23f1, 2021.2.0b13, 2022.1.0a7

Steps to reproduce: 1. Open the attached project "CoreIssue.zip" 2. Run the build.bat 3. Delete the built Project in CoreIssue/Build... Read more

1
votes
Won't Fix

[XR SDK] Shader Grabpass returns results in plain grey color when Single...

Shader System

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Jan 20, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1

Reproduction steps: 1. Open the attached project ("1396587R.zip") 2. Open the SampleScene scene 3. Open XR Plug-in Management settin... Read more

0
votes
Fixed

Material referencing the whole Sprite turns black when Sprite Texture sl...

Shader System

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May 26, 2021

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Version/s: 2018.4, 2019.2.21f1, 2019.3

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Hierarchy, select the Sprite Renderer 3. In t... Read more

3
votes
Fixed

Shader cache grows indefinitely

Shader System

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May 28, 2021

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Version/s:

Shader cache has no means of automatically purging old entries. This means that the cache grows indefinitely unless manually deleted... Read more

0
votes
Fixed

No API to determine if a shader has warnings

Shader System

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Jun 02, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2

We have an API to determine if a shader has errors, but there is no similar API for warning detection. The API also lacks a possibil... Read more

0
votes
Third Party Issue

[Windows] Semantics are not holding consistency between vertex output an...

Shader System

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May 05, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.0f1, 2021.2

How to reproduce: 1. Open the user's attached project and Scenes/semantics scene 2. Observe the Cube in the Game view Expected resu... Read more

0
votes
Won't Fix

Shaders takes a long time to compile when using the Volumetric Lights

Shader System

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Apr 01, 2022

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Version/s: 2021.2.16f1, 2021.2.17f1, 2021.3, 2022.2.0a8

How to reproduce: 1. Open the attached project "ShaderCompLong.zip" 2. Open the "Demo" Scene (Assets/VolumetricLights/Demos/Minimal/... Read more

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