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0
votes
Fixed

Crash on Shader::FindPropertyIndex when changing Material's Shader to St...

Shader System

-

Jan 09, 2021

-

Version/s: 2019.3.0b5, 2019.4.12f1, 2020.1.0a6, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "1304931" 2. Open scene "SampleScene" 3. In the Hierarchy, select "Cube" 4. In the Insp... Read more

0
votes
Fixed

Surface Shader fails to compile with redefinition errors when declaring ...

Shader System

-

Mar 08, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.30f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached project ("MultipleUVShaderCompile.zip") 2. Try compiling the "MultipleUV" shader (Click on th... Read more

0
votes
Fixed

Integer variables of a Compute Shader show up as Floats in the Frame Deb...

Shader System

-

Jun 25, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached "case_1345758" project 2. Open the "ComputeUAVTexFlow" Scene 3. Go "Window -> Analysis -> Fra... Read more

0
votes
Fixed

Shader with UsePass is missing certain passes in a Player Build

Shader System

-

Apr 15, 2021

-

Version/s: 2019.4, 2019.4.23f1, 2020.3, 2021.1

How to reproduce: 1. Open the user attached project 2. Open the "Example_NoCreep" Scene 3. Enter Play mode 4. Observe the floating o... Read more

0
votes
Fixed

No API to determine if a shader has warnings

Shader System

-

Jun 02, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2

We have an API to determine if a shader has errors, but there is no similar API for warning detection. The API also lacks a possibil... Read more

0
votes
Won't Fix

Shader Compiler crashes when using Interlocked* methods in pixel shader

Shader System

-

Jan 28, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.18f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the attached "case_1310201.zip" project 2. In the Project window, select Test.shader and compile it 3. O... Read more

0
votes
Fixed

Shader Compiler fails to generate Vulkan output when HLSL texture method...

Shader System

-

Feb 11, 2021

-

Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.2, 2021.2.0a4

How to reproduce: 1. Create a new project and add the attached shader to it ("CalculateLOD.shader") 2. Select it in the Project Wind... Read more

0
votes
Fixed

Build for DirectX12 fails due to shader compiler errors

Shader System

-

Feb 15, 2021

-

Version/s: 2020.2.5f1, 2021.1

To repro: - download party.zip project - open it with 2020.2.5f1 - set rendering API to DeirectX12, i it's not already - build and r... Read more

1
votes
Fixed

Missing keyword declarations when using dynamic branching is not obvious...

Shader System

-

Dec 22, 2021

-

Version/s:

With the recent addition of #pragma dynamic_branch it is now possible to use keywords in runtime branching style code in addition to... Read more

2
votes
Fixed

Shader compilation error is thrown when #pragma target is set to 3.0 or ...

Shader System

-

Aug 14, 2021

-

Version/s: 2019.4, 2019.4.14f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "1358042.zip" 2. Select the "TestShader" Shader in the Assets folder 3. In the Inspe... Read more

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