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0
votes
Fixed

Some Shader Requirements don't have a C# enum representation

Shader System

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Jan 08, 2021

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached '1304582.zip' project2. Build the project (File > Build and Run)3. In the Unity Editor open... Read more

0
votes
Fixed

Upgrading a HDRP project results in numerous Kernel at index invalid errors

Shader System

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Jan 14, 2021

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Version/s: 2020.2.2f1

How to reproduce:1. Create a new HDRP template project in 2020.2.1f1 or earlier2. Exit the project3. Launch the project in 2020.2.2f... Read more

0
votes
Won't Fix

[BiRP SG] Can't build due to unclear shader compilation errors and warni...

Shader System

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Aug 23, 2022

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Version/s: 2021.3.6f1, 2022.1.9f1, 2022.2.0b2, 2023.1.0a6, 2023.2.0a1, 2023.3.0a3

How to reproduce: Open the user’s attached project “SGBugs.zip” Build the project Observe the Console window Expected results: Proje... Read more

0
votes
Fixed

Surface Shader fails to compile with redefinition errors when declaring ...

Shader System

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Mar 08, 2022

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Version/s: 2019.4, 2020.3, 2020.3.30f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project ("MultipleUVShaderCompile.zip")2. Try compiling the "MultipleUV" shader (Click on the ... Read more

0
votes
Fixed

Integer variables of a Compute Shader show up as Floats in the Frame Deb...

Shader System

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Jun 25, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached "case_1345758" project2. Open the "ComputeUAVTexFlow" Scene3. Go "Window -> Analysis -> ... Read more

0
votes
Fixed

Shader with UsePass is missing certain passes in a Player Build

Shader System

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Apr 15, 2021

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Version/s: 2019.4, 2019.4.23f1, 2020.3, 2021.1

How to reproduce:1. Open the user attached project2. Open the "Example_NoCreep" Scene3. Enter Play mode4. Observe the floating objec... Read more

0
votes
Won't Fix

Shader Compiler crashes when using Interlocked* methods in pixel shader

Shader System

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Jan 28, 2021

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Version/s: 2018.4, 2019.4, 2019.4.18f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the attached "case_1310201.zip" project2. In the Project window, select Test.shader and compile it3. Obse... Read more

0
votes
Fixed

Shader Compiler fails to generate Vulkan output when HLSL texture method...

Shader System

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Feb 11, 2021

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.2, 2021.2.0a4

How to reproduce:1. Create a new project and add the attached shader to it ("CalculateLOD.shader")2. Select it in the Project Window... Read more

0
votes
Fixed

Log shader compilation does not give info on which shader instance had a...

Shader System

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Sep 10, 2024

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Version/s: 2021.3.43f1, 2022.3.45f1, 6000.0.18f1

Steps to reproduce:1. Create a new Unity project.2. Make sure "Log shader compilation" is enabled in Player settings.3. Build and ru... Read more

0
votes
Active

Limited information is provided when a Shader Compiler timeout occurs

Shader System

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Mar 19, 2026

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Version/s: 6000.0.71f1, 6000.3.11f1, 6000.4.1f1, 6000.5.0b1, 6000.6.0a1

How to reproduce:1. Open the attached project “IN-137538” with the “UNITY_SHADER_COMPILER_TASK_TIMEOUT_MINUTES” environment variable... Read more

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