Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X
Votes
0
Found in
2018.4
2019.4
2020.1
2020.2
2021.1
2021.2
2021.2.0a4
Issue ID
1314040
Regression
No
Shader Compiler fails to generate Vulkan output when HLSL texture method CalculateLevelOfDetail is used
How to reproduce:
1. Create a new project and add the attached shader to it ("CalculateLOD.shader")
2. Select it in the Project Window
3. In its inspector select the "Compile and show code" dropdown and select Vulkan
4. Click "Compile and show code"
5. Observe the errors
Expected result: no errors after compiling the shader
Actual result: shader compiler fails to generate Vulkan output and errors are thrown
Reproducible in: 2021.2.0a5, 2021.1.0b5, 2020.2.3f1, 2020.1.17f1, 2019.4.20f1, 2018.4.31f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Cannot disable auto-capitalization for mobile devices inside the Unity Editor for UI Toolkit text fields
- Assistant window shows a “A new version of Assistant is available” log with an update prompt when the Assistant package is already updated
- Prompt tooltip stretches to screen height when prompt contains large amount of lines in AI Generator
- Some AI Models are marked as "Favorite" in “Select AI Model” window
- Material is not blitted onto the screen when the Camera is rendering to a Render Texture
Add comment