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Won't Fix

Votes

0

Found in

6000.0.54f1

6000.1.15f1

6000.2.0f1

6000.3.0a4

Issue ID

UUM-113386

Regression

No

“Look Dev” window restored from previous HDRP project causes errors in newly created URP project

-

Steps to reproduce:
1. Create new Unity project using High Definition 3D Template
2. Open “Look Dev” window (Window > Rendering > Look Dev)
3. Do not close the window
4. Close project (Save before closing)
5. Create new Unity project using Universal 3D Template
6. Observe the Console window

Actual results: Errors are thrown in the Console window

Expected results: Only show the unsupported error in the Console window

Reproducible with versions: 6000.0.54f1, 6000.1.15f1, 6000.2.0f1, 6000.3.0a4

Can’t test with versions: 2022.3.65f1 (Look dev window not available)

Tested on (OS): macOS Silicon, Sequoia 15.5 (M1)

Errors:
{code:java}
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Rendering.LookDev.DisplayWindow.OnFocus () (at ./Library/PackageCache/com.unity.render-pipelines.core@3e77bf1cfd02/Editor/LookDev/DisplayWindow.EnvironmentLibrarySidePanel.cs:458)
UnityEditor.HostView.OnFocus () (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:330)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:392)
{code}
{code:java}
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Rendering.LookDev.DisplayWindow.Update () (at ./Library/PackageCache/com.unity.render-pipelines.core@3e77bf1cfd02/Editor/LookDev/DisplayWindow.cs:673)
UnityEditor.HostView.SendUpdate () (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:708)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:392){code}
{code:java}
LookDev is not supported by this Scriptable Render Pipeline: PC_RPAsset (UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:392){code}
{code:java}
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Rendering.LookDev.LookDev.ApplyContextChange (UnityEditor.Rendering.LookDev.ViewIndex index) (at ./Library/PackageCache/com.unity.render-pipelines.core@3e77bf1cfd02/Editor/LookDev/LookDev.cs:275)
UnityEditor.Rendering.LookDev.LookDev.ReloadStage (System.Boolean reloadWithTemporaryID) (at ./Library/PackageCache/com.unity.render-pipelines.core@3e77bf1cfd02/Editor/LookDev/LookDev.cs:268)
UnityEditor.Rendering.LookDev.LookDev.get_currentContext () (at ./Library/PackageCache/com.unity.render-pipelines.core@3e77bf1cfd02/Editor/LookDev/LookDev.cs:45)
UnityEditor.Rendering.LookDev.DisplayWindow.get_layout () (at ./Library/PackageCache/com.unity.render-pipelines.core@3e77bf1cfd02/Editor/LookDev/DisplayWindow.cs:133)
UnityEditor.Rendering.LookDev.DisplayWindow.get_viewLayout () (at ./Library/PackageCache/com.unity.render-pipelines.core@3e77bf1cfd02/Editor/LookDev/DisplayWindow.cs:137)
UnityEditor.Rendering.LookDev.DisplayWindow.CreateToolbar () (at ./Library/PackageCache/com.unity.render-pipelines.core@3e77bf1cfd02/Editor/LookDev/DisplayWindow.cs:312)
UnityEditor.Rendering.LookDev.DisplayWindow.CreateGUI () (at ./Library/PackageCache/com.unity.render-pipelines.core@3e77bf1cfd02/Editor/LookDev/DisplayWindow.cs:272)
System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <1e17d9e30a42433c9e50f8dea8f7ce8b>:0)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <1e17d9e30a42433c9e50f8dea8f7ce8b>:0)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <1e17d9e30a42433c9e50f8dea8f7ce8b>:0)
UnityEditor.UIElements.DefaultEditorWindowBackend.Invoke (System.String methodName) (at /Users/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultEditorWindowBackend.cs:383)
UnityEditor.RetainedMode:UpdateSchedulers() (at /Users/bokken/build/output/unity/unity/Modules/UIElementsEditor/RetainedMode.cs:46){code}

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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