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[SerializeReference] Array type is incorrect when it is serialized in a ...
How to reproduce:1. Open attached project "Case_1226589" and load SampleScene2. Select the "TestObject" GameObject in the Hierarchy3... Read more
Assets serialization system automatically inserts spaces after an apostr...
How to reproduce:1. Open user-submitted project (SerializationTest.zip)2. Select the Scenes/Prefab asset3. Note the Text field on th... Read more
Serialized field values in different Platform Dependent Compilation dire...
How to reproduce:1. Open the "SampleScene" Scene in the attached "1229008.zip" Unity project2. Select the "GameObject" GameObject in... Read more
[SerializeReference] CustomPropertyDrawer doesn't get correct value when...
How to reproduce:1. Open user's attached project2. Open "SampleScene" Scene3. Select "GameObject" in Hierarchy4. In the Inspector ex... Read more
New variable field set to default when importing Serialized ScriptableOb...
Reproduction steps:1. Open attached project "ScriptableBug.zip"2. In Project folder, copy the contents of "\NEW" into "\Assets"3. In... Read more
Using [SerializeReference] with an interface object results in a missing...
How to reproduce:1. Open the user-supplied project ("testproj.zip")2. Open the "SampleScene" and inspect the "GameObject" GameObject... Read more
Nested SerializeReference deserialization callbacks are called too soon
Steps to reproduce:1. Open User-supplied project2. Run the Tests in the Test Runner Expected: All tests passActual: SerializeRefernc... Read more
After reloading a scene or restarting Unity, Empty classes using the [Se...
How to reproduce:1. Open the attached BugSR.zip project2. Create a new GameObject in the Hierarchy3. Add "MyBehaviour" Component in ... Read more
Serialization layout errors when using classes with arrays of structs co...
Steps to reproduce:1. Open user-supplied project2. Run the Sample scene Expected: no errors appearActual: errors appear Reproduced i... Read more
scripting_object_get_class crash while compiling when using [SerializeRe...
Steps to reproduce:1. Open User-supplied project ("2019.3_First.zip")2. Open Script "NewBehaviourScript" (Assets window)3. Comment o... Read more
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