Search Issue Tracker
Duplicate
Votes
0
Found in
2019.3
2020.1.0b5
2020.2
Issue ID
1236260
Regression
No
After reloading a scene or restarting Unity, Empty classes using the [SerializeReference] attribute are null in instances
How to reproduce:
1. Open the attached BugSR.zip project
2. Create a new GameObject in the Hierarchy
3. Add "MyBehaviour" Component in the Inspector window and click on the button "Print Animal Sounds"
Expected: Inspect the Console window the Cat sound is NOT null
4. Save the Scene, close and reopen the project
5. Select your created GameObject and press "Print Animal Sounds" button
Actual: Inspect the Console window, the Cat sound is null
Reproducible with: 2019.3, 2020.2
Note:
- Could not test with 2018.4 because of the thrown errors
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Decal Shader Graph - Custom vertex interpolators are always 0
- Error “NullReferenceException: Object reference not set to an instance of an object“ is present when the UI Toolkit Debugger window is docked and inactive on Editor launch
- RenderTexture pixels are gray when created without drawing on macOS
- Slider disappears when the Baked Lightmap Viewer window is at its minimum size
- Crash on 'TransformParticleMesh' when setting Particles in PlayMode
This is a duplicate of issue #1183547