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"Unexpected Node Type" error when importing plugin with a corrupt .meta ...
How to reproduce:1. Open project "NormcoreAssemblyUpgrade.zip"2. Go to Assets>Plugins3. Select a Plugin and right click>Reimpo... Read more
"Assertion failed" error is thrown when multiple fields are structs that...
How to reproduce:1. Open the attached project (UserProject.zip)2. Open scene Scenes/Create3. Press the Play button4. Observe the Con... Read more
Editor and Player crashes on Build when the built scene contains lists c...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Build and Run... Read more
Crash on __pthread_kill when running a build with prefab.save_point errors
How to reproduce:1. Open the user's project2. File -> Core - Build for Current Platform3. File -> Build and Run4. Observe cras... Read more
InspectorNameAttribute is not used when using SerializedProperty.enumDis...
How to reproduce:1. Open the attached project (EnumerationTest.zip)2. Open scene Scenes/SampleScene3. Press the Play button and obse... Read more
[Serialization] UnityEngine.Hash128 fields overridden in prefabs generat...
Reproduction steps:1. Open the attached user's project "HashSerialization.zip"2. Inspect the "SampleScene" with a Text Editor Expect... Read more
[SERIALISATION] Going into play mode does not deserialize the object pro...
When going into play mode, a Prefab with the attached MonoBehaviour with an override on the string value for the objectValue will no... Read more
Enum serialized properties are instantiated as integer serialized proper...
How to reproduce:1. Open project "TypeIsNotEnum.zip"2. In the Project window right-click Create>Grading>Rubric3. In the Inspec... Read more
FormerlySerializeAs attribute doesn't work in Player Build when used in ...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button and observe the Console... Read more
Declared default values of a class are ignored when declaring it in anot...
How to reproduce:1. Open the user's attached "2021 Empty" project2. Open the "Test" Scene3. Select the "Main Camera" GameObject in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field