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"ProjectSettings.asset" changes to an unparsable YAML file when using Sc...
Steps to reproduce:1. Unzip the “Parse” folder and observe the ProjectSettings.asset file in Parse/ProjectSettings folder where the ... Read more
Editor freezes on recompilation when Custom window that references a Vis...
How to reproduce:1. Open the "case_1355141" project2. Open the "Window > Asset Hive" custom EditorWindow3. Write a comment anywhe... Read more
A serialized by reference field is not overwritten when the class is des...
How to reproduce:1. Open the attached project ("1415941_repro.zip")2. Run Test -> Test in the menu bar Expected result: "True" lo... Read more
SerializedProperty.DataEquals returns true for two strings that are diff...
Reproduction steps:1. Open the user's attached project2. Open Window > General > Test Runner3. Select Run All Expected result:... Read more
[Mac] Editor crashes in mono when refreshing asset database
1. Open attached project2. Try building the project several times3. Try modifying anything in the scripts and coming back to the edi... Read more
FormerlySerializedAs Attribute doesn't save the serialized value when pr...
How to reproduce:1. Open the attached "case_1378365" project2. Open the "Test" Scene3. Select the "TestObj" GameObject in the Hierar... Read more
[Serialization] Mesh shape in particle component prefab will remain in b...
How to reproduce:1. Download the attached project 'ReferenceTest.zip'2. Build and Run 'SampleScene' Scene with Development mode sele... Read more
SerializedReference is not saved when restarting Unity Editor
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/DancingInvaders/Prefabs/Ships/EnemyShipActor/EnemyShipActo... Read more
A space at the beginning of the Text disappears after reopening the Scene
How to reproduce:1. Open the user's attached project2. Open the '1' Scene3. In the Hierarchy select Canvas > Text 84. Add a space... Read more
Fixed size buffers do not get serialized when used in generic structs
Reproduction steps: Open the attached project Open the “/Assets/TestPrefab.prefab” Prefab Observe the “Test Script” Component in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server