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87
votes
Fixed

[Performance]Console Pro in non-collapse mode and with large logs causes...

Serialization

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Aug 16, 2020

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Version/s: 2019.4, 2020.1.2f1, 2020.2

Reproduction steps:1. Open user's attached project2. In Profiler window, set profiling to Editor mode3. Open /Assets/Scripts/AI/Offi... Read more

14
votes
Fixed

Editor crash when deserializing an array of a type with a nested fixed-s...

Serialization

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Feb 05, 2022

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached 'FixedBufferOverrideCrash' project2. Open the 'TestScene'3. Select the 'TestPrefab' and obse... Read more

15
votes
Fixed

"Parser Failure: Expected closing '}'" error when creating ScriptableObject

Serialization

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Aug 27, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0a21

Reproduction steps:1. Open attached project "ParseIssue.zip"2. In Project window, Right-Click -> Create -> Test -> press En... Read more

63
votes
Fixed

[SerializeReference] Polymorphic instances are always recreated when app...

Serialization

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Oct 22, 2019

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Version/s: 2019.3

1) Add the Script PlayModeBug to a GameObject. 2) Enter play mode 3) Select the GameObject with the script and change the value of t... Read more

26
votes
Fixed

"Unexpected node type." Error is thrown and no Exception is caught when ...

Serialization

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Nov 27, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.10f1, 2019.3, 2020.1, 2020.2.0a15

How to reproduce:1. Open the attached project's Scene labeled "Test"2. Enter the Play Mode3. Observe the Console Window Expected res... Read more

11
votes
Fixed

SerializedProperty Undo does not work properly when the parent Serialize...

Serialization

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Nov 14, 2019

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Version/s: 2018.1

Generating diff of this object for undo because the type tree changed still occurs. I have attached a repro. Open the project. Navig... Read more

22
votes
Not Reproducible

UnityEvents using Classes as Paremeters don't fire when used in builds

Serialization

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Apr 04, 2020

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Version/s: 2018.4, 2018.4.21f1, 2019.3, 2020.1, 2020.2

Steps to reproduce:1. Open the QA-attached project (Link in the edit "Project: (60mb)")2. Run the MainScene in the editor.3. Press t... Read more

26
votes
Fixed

[SerializeReference] Serialized Reference Data lost when the Class name ...

Serialization

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Dec 10, 2019

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Version/s: 2019.3.0a2, 2020.1, 2020.1.0a15

Reproduction steps:1. Open "1204407" project2. In the Project window Right Click -> "Create" -> "Data"3. In the Inspector wind... Read more

14
votes
Fixed

Crash on UnityMain when opening the Player after building it

Serialization

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Aug 07, 2024

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Version/s: 2021.3.42f1, 2022.3.41f1, 6000.0.14f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/SampleScene.unity“ scene3. Build And Run4. Observe the Pl... Read more

33
votes
By Design

Serialized field values are lost when switching between branches using Git

Serialization

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Aug 22, 2022

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Version/s: 2020.3.39f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8, 2023.2.0a1

Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Select the “MyData” GameObject in th... Read more

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