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Unity crash when opening a project with PlayServicesResolver
To reproduce: 1. Open users attached project "Flying Avengers 1.zip" Expected result: Unity opens Actual result: Unity crash Repro... Read more
Unity crashes because of an incorrectly (?) defined property
How to reproduce: 1. Open any (new) project 2. Create a new scene - Play the scene to make sure it doesn't crash 3. Attach the att... Read more
Editor crash when size of the List was set to 0 in the instance of a pre...
How to reproduce: 1. Open attached project "subclass selector.zip" 2. Open "non-zerosizeList" scene 3. Set "Foo List" size value in ... Read more
Editor crashes on GetComponentsInChildren<Entity> method
How to reproduce: 1. Download and open user's attached project "ShitGame.zip" 2. Play the scene "Level0" 3. Complete the level by re... Read more
Renaming assemble definition in the Inspector does not rename it in the ...
Renaming assembly definition in the Inspector does not rename it in the Hierarchy Steps to reproduce - Open Unity 2019.3.0a11 - Cre... Read more
Crash on MonoScript::InitializeAssemblyNameAndScriptType when importing ...
How to reproduce: 1. Create a new project 2. Change the Packages/manifest.json with the one attached to this case 3. Open the projec... Read more
IDbCommand ExecuteNonQuery method rapidly allocates memory
Reproduction steps: 1. Download project "MemLeak.zip" and open in Unity 2. Open scene "memtestscene" 3. Open Task Manager 4. Enter P... Read more
Reference to ScriptableObject is lost when creating new Scene
To reproduce: 1. Open user's project 2. Go to Main toolbar > BugReport > Open "TestCode Window" 3. Create new scene or enter and exi... Read more
Editor crashes at Transform::GetLocalScale when opening scene
Steps to reproduce: 1. Download 977460_repro.zip 2. Open "game" scene Results: Editor crashes when opening scene. The crash occurs ... Read more
Wrong layer number is being printed when printing out Physics.IgnoreRayc...
To reproduce: 1. Open my attached project 2. Enter Play mode 3. Observe console Expected: IgnoreRaycastLayer is printed as 2 Actual... Read more
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