Search Issue Tracker
By Design
Votes
0
Found in
2017.2.0f3
Issue ID
970628
Regression
No
Wrong layer number is being printed when printing out Physics.IgnoreRaycastLayer parameter
To reproduce:
1. Open my attached project
2. Enter Play mode
3. Observe console
Expected: IgnoreRaycastLayer is printed as 2
Actual: IgnoreRaycastLayer is printed as 4 (Water layer, check picture attached)
Reproduced in: 5.6.4p4, 2017.1.2p4, 2017.2.1f1, 2017.3.0f2, 2018.1.0a7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment