Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.2.11f1
Issue ID
1088900
Regression
No
Editor crashes on GetComponentsInChildren<Entity> method
How to reproduce:
1. Download and open user's attached project "ShitGame.zip"
2. Play the scene "Level0"
3. Complete the level by reaching the doorway. (You can also do that just by dragging the player object to the end of the level's doorway object. "Attached picture")
-- watch the crash occur
Reproducible with: 2018.2.16f1, 2018.3.0b9, 2019.1.0a8
Couldn't reproduce due to errors in: 2018.1.9f2
First three lines of the stack trace:
0x0000000140BE4054 (Unity) GetComponentsImplementationRecurse<0,0,2>
0x0000000140BE40D4 (Unity) GetComponentsImplementationRecurse<0,0,2>
0x0000000140BE4C05 (Unity) GetComponentsOfTypeFromGameObject<0,0>
Note: The lines which cause the problem seem to be is in "GameController" script L32~35
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Hub Window is closed when closing Unity AI Window via the OS Window Close Button on Windows
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
Deeeds
Oct 23, 2019 07:37
I'm experiencing this bug in the latest 2019.2, all of them since 2019.2.6, and 2019.3 betas