Search Issue Tracker
By Design
Votes
0
Found in
2019.3
2019.3.0a11
Issue ID
1171901
Regression
No
Renaming assemble definition in the Inspector does not rename it in the Hierarchy
Renaming assembly definition in the Inspector does not rename it in the Hierarchy
Steps to reproduce
- Open Unity 2019.3.0a11
- Create an assembly definition and name it.
- Rename it in the Inspector and hit apply.
Notice issue >> Name is changed in the Inspector but not in the heirarchy
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "The GUID inside 'Assets/asset.png.meta' cannot be extracted by the YAML Parser." when opening the project
- Shadows disappear when looking at a certain angle in Scene view and using Cloud Shadows with Volumetric Clouds
- StackOverflowException freezes or silently crashes the Editor
- Microsoft Surface Device freezes when detaching and reattaching physical keyboard attachment to a Microsoft Surface device in Standalone Player for Windows
- Shadows are cast with artifacts on GameObjects when the light type is set to Point
Resolution Note:
This is by design. The name of the assembly is stored inside the .asmdef (JSON) file as a string and is not necessarily equal to the filename.
See https://docs.unity3d.com/Manual/ScriptCompilationAssemblyDefinitionFiles.html