Search Issue Tracker
By Design
Votes
0
Found in
2019.3
2019.3.0a11
Issue ID
1171901
Regression
No
Renaming assemble definition in the Inspector does not rename it in the Hierarchy
Renaming assembly definition in the Inspector does not rename it in the Hierarchy
Steps to reproduce
- Open Unity 2019.3.0a11
- Create an assembly definition and name it.
- Rename it in the Inspector and hit apply.
Notice issue >> Name is changed in the Inspector but not in the heirarchy
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
- The Hub freezes indefinitely when copy/pasting a lot of characters in the “Set project display name” Hub window since it has no character limit
Resolution Note:
This is by design. The name of the assembly is stored inside the .asmdef (JSON) file as a string and is not necessarily equal to the filename.
See https://docs.unity3d.com/Manual/ScriptCompilationAssemblyDefinitionFiles.html