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0
votes
Won't Fix

PlayerSettings.renderingPath is marked obsolete with incorrect information

Scripting

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Jan 13, 2018

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Version/s: 2017.3.0f3

Reproduction steps: 1. Create new project in Unity 2. Create new C# script and open it 3. Write into it "PlayerSettings.renderingPat... Read more

0
votes
By Design

The 'Class can not exist in multiple namespaces in the same file' warnin...

Scripting

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Jun 03, 2021

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Version/s: 2020.2, 2020.3, 2021.1, 2021.1.2f1, 2021.2

How to reproduce: 1. Open the user's attached project 2. In the Project window right-click on the 'NotOk' Script and select 'Reimpor... Read more

0
votes
Fixed

MaterialPropertyBlock.GetColor(int nameID) is missing from the API

Scripting

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Aug 16, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open the project, attached by the tester (noMethod.zip) 2. Observe the compilation error in the console Expected:... Read more

0
votes
Fixed

Running a Task that derives from a class as generic results in a crash w...

Scripting

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Aug 16, 2017

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Version/s: 2017.1.0p3

Steps to reproduce: 1. Download and open the attached project 2. Run the provide tests Result: Unity Editor freezes and crashes. R... Read more

8
votes
Duplicate

Editor Hangs on Application.Reload when unloading Domain

Scripting

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Apr 13, 2021

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Version/s: 2020.3, 2020.3.1f1, 2021.1, 2021.2

Reproduction steps: 1. Open user attached Project 2. Open PATH Scene 3. Press Play 4. Exit Play mode 5. Press Play Expected result:... Read more

3
votes
Won't Fix

Unity compiler ignores -reference alias in .rsp files

Scripting

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Apr 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open the attached project inside of "case_1143273-ReferenceSample.zip" Expected result: Project opens up wit... Read more

0
votes
Fixed

[Scripting/Particles] Gradient Scripting API thread checks have changed ...

Scripting

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Jun 18, 2018

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Version/s: 2018.2.0a1

Some of the Gradient api now has thread checks that were not present before the bindings system upgrade. For example Evaluate now h... Read more

0
votes
Won't Fix

MonoBehaviours with identical names but different Namespaces attached to...

Scripting

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Jan 19, 2018

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Version/s: 2017.3.0f3

Steps to reproduce: 1. Open attached “ReferenceTest.zip” Unity project 2. Open “Main” scene 3. Select “References” object in Hierar... Read more

0
votes
Fixed

maxSpeed and deltaTime for Vector2.SmoothDamp are not optional

Scripting

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Aug 25, 2017

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Version/s: 2017.1.0p4

To reproduce: 1. Open the project, attached by the tester (smoothDamp.zip) 2. Observe the console 3. Inspect test.cs script Expect... Read more

0
votes
Fixed

Error after recompiling: "An assembly with the same name `UnityEngine.UI...

Scripting

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Aug 24, 2017

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Version/s: 2017.3.0a6

Reproduction steps: 1. Open project attached.(Repro.zip) 2. Open scene "SimpleSample". 3. Press Play. 4. Detect that there is error ... Read more

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