Search Issue Tracker
Fixed in 2017.2.0f3
Votes
0
Found in
2017.1.0f3
Issue ID
942523
Regression
No
MaterialPropertyBlock.GetColor(int nameID) is missing from the API
To reproduce:
1. Open the project, attached by the tester (noMethod.zip)
2. Observe the compilation error in the console
Expected: GetColor (int nameID) should exist in the MaterialPropertyBlock class, because SetColor method exists
Reproduced in 5.5.4p2, 5.6.3f1, 2017.1.0f3, 2017.1.0p4, 2017.2.0b6, 2017.3.0a4
Fixed in 2018.1.0a1
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Keywords on Material Variants aren't automatically saved when changed on original Material through Shader Graph
- Light Probes get baked when calling LightProbes.Tetrahedralize
- Shadows flicker and cause visual artifacts when modifying a GameObject's bounds using Swizzle (Y Mask) and Sine Time nodes
- [WebGL] Frame rate drops by 5-20 fps when moving cursor or touch input in the Player
- Light bleeds when using box shaped spotlight with specific Emission Range values
NeonOby
Nov 30, 2017 10:01
This is not fixed in 2017.2.0f3 nor can i find any fix in the changelogs p1, p2 or p3