Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
2017.3.0a6
Issue ID
945090
Regression
Yes
Error after recompiling: "An assembly with the same name `UnityEngine.UI' has already been imported
Reproduction steps:
1. Open project attached.(Repro.zip)
2. Open scene "SimpleSample".
3. Press Play.
4. Detect that there is error "UnityEditor.BuildTarget.WebPlayer is obsolete..." and due to this remove 27-34 lines from Settings.cs.
5. Save and go back to Editor.
6. Try to start.
Expected result: You will be able to enter play mode.
Actual result: For some reasons error appears: "An assembly with the same name `UnityEngine.UI' has already been imported."
Notes: After restarting Editor error goes away.
Reproduced on: 2017.3.0a1, 2017.3.0a6.
Works fine on: 2017.1.0p5, 2017.2.0b9.
Regression introduced in 2017.3.0a1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Render Pipeline Converter selected asset counter reports one fewer item when using manual selection
- [Android] [Adreno] [WebGL] A light cookie is not rendered with shader compile error when WebGL build is launched on a device with Adreno GPU
- Rigibody sliding over a flat surface that is made of several GameObjects detects false collisions when Collision Detection is set to "Continuous" or "Continuous Dynamic"
- UI Toolkit Label height is incorrectly calculated when using max-width with percentage value
- Visual Effect Material causes Scene view to update continuously when both Scene and Game views are open, despite "Always Refresh" being disabled
Add comment