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1
votes
Fixed

Null coalescing operator does not work for the Transform component

Scripting

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Sep 16, 2013

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Version/s: 4.3.0b2

Steps to reproduce : - import the project attached - open the scene - press play and notice the message in the console : Should no... Read more

0
votes
By Design

Unity should not allow the creation of scripts that have the same name a...

Scripting

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Sep 16, 2013

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Version/s: 4.3.0b3

1. Create a C# script called Gradient 2. Add public Gradien gradient in it. 3. Add the script as a component on a game object Actua... Read more

3
votes
Postponed

C# compiler reports warnings

Scripting

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Sep 17, 2013

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Version/s: 4.3.0b2

Steps to reproduce : - import the project attached and notice the warnings : Assets/Scripts/Background/PlaySetStatesBase.cs(21,31... Read more

0
votes
Fixed

Unity Crashes because of mixed mode assembly

Scripting

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Sep 22, 2013

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Version/s: 4.2.1f4

-e: unity crashes on start of scene -crashes in 4.2.2 and 4.3b5 -repro: --open attached project --open scene --press Play --NOTICE ... Read more

0
votes
Duplicate

Script debugging crashes Mono on 64bit

Scripting

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Sep 24, 2013

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Version/s: 4.3

Attaching MonoDevelop to Unity running in 64bit crashes Unity. Read more

0
votes
Won't Fix

Got name doesn't match warning when adding script while running

Scripting

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Oct 10, 2013

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Version/s: 4.3.0b5

1. Enter play mode. 2. Add new script through Add Component->New Script and type correct name Read more

0
votes
Fixed

Internal compiler error in NGUI 2.33

Scripting

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Oct 11, 2013

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Version/s: 4.3.0b5

Steps to reproduce : - import the project attached and notice the compiler errors Read more

0
votes
By Design

Unable to delete scripts with cyclic RequireComponent

Scripting

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Oct 11, 2013

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Version/s: 4.3.0b5

Unable to delete scripts with cyclic RequireComponent 2) How can we reproduce it using the example you attached 1 Create new proje... Read more

0
votes
Postponed

[RequireComponent(typeof( <any abstract class>))] gives no warnings

Scripting

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Oct 11, 2013

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Version/s: 4.3.0b5

[RequireComponent(typeof( <any abstract class>))] gives no warnings 2) How can we reproduce it using the example you attached 1 Cr... Read more

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