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0
votes
Fixed

Updates to GetComponent(string) on implicit "this" / "self" generates wr...

Scripting

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Aug 04, 2014

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Version/s: 5.0.0a19

To Reproduce: 1. Open 'Test.cs' in the attached project, Observe the line 'Component comp = GetComponent(scriptname) 2. Run API upd... Read more

0
votes
By Design

The name 'PostEffectsBase' does not denote a valid type ('not found') wh...

Scripting

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May 21, 2014

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Version/s: 4.5.0f5

Steps to reproduce : - import the Image Effects package - move the PostEffectsBase file to the Assets folder and notice the errors ... Read more

0
votes
By Design

Api updater doesn't upgrade 'terrainData.physicMaterial'

Scripting

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Aug 23, 2014

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Version/s: 5.0.0b1

'Terrain.terrainData.physicMaterial' should probably be updated to 'Terrain.material' , but instead an error is thrown when loading... Read more

0
votes
Fixed

JsonFX b22 throws exception with IL2CPP

Scripting

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Feb 03, 2015

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Version/s: 5.0.0b22

Read more

7
votes
Won't Fix

Unity freezes after entering the play mode for the 2nd or 3rd time

Scripting

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Jan 30, 2014

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Version/s: 4.3.4f1

Reproduced in Windows 8. Not reproduced on Mac. Reproduced with: Version 4.3.4f1 (e444f76e01cd) Read more

0
votes
Fixed

Crash in MonoScript.GetClass() when calling the method

Scripting

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Nov 04, 2013

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Version/s: 4.3.0f2

Steps to reproduce : - download the project attached - create a new project - in the root folder of the project copy the scripts Ge... Read more

0
votes
Fixed

Application.logMessageReceivedThreaded doesn't appear to log any messages

Scripting

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Feb 28, 2015

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Version/s: 5.0.0f2

How to reproduce: 1. Open attached script in a new project 2. Attach script to any game object 3. Play the scene - The script shou... Read more

0
votes
Fixed

[ManagedPlugins] Crash after recompile when using external dll

Scripting

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May 07, 2015

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Version/s: 5.0.1f1

To Reproduce: 1. Open the attached project 'DllUseEditorCrash.zip'. 2. Play scene 'Main'. 3. Edit 'Test.cs' to trigger a recompile ... Read more

0
votes
Fixed

[Backport] Editor crashes when compiling scripts if UNITY_DIAG_ENABLE_DO...

Scripting

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May 30, 2022

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Version/s: 2021.3.29f1

How to reproduce: 0. If not set already, set the UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS system environment variable to value 1 and... Read more

0
votes
Fixed

Unnecessary white spaces added to project *.sln file when updating monod...

Scripting

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Jul 01, 2014

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Version/s: 4.5.1f3

Quickest to use SourceTree or some other repo management client, but can also be reproduced manually. To Reproduce: 1. Create a new... Read more

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